1. Do you need support for Assetto Corsa Competizione? Please use the proper forum below and ALWAYS zip and attach the WHOLE "Logs" folder in your c:\users\*youruser*\AppData\Local\AC2\Saved. The "AppData" folder is hidden by default, check "Hidden items" in your Windows view properties. If you report a crash, ALWAYS zip and attach the WHOLE "Crashes" folder in the same directory. Do not post "I have the same issue" in an existing thread with a game crash, always open your own thread. Do not PM developers and staff members for personal troubleshooting and support.
  2. As part of our continuous maintenance and improvements to Assetto Corsa Competizione we will be releasing small updates on a regular basis during the esports season which might not go through the usual announcement process detailing the changes until a later version update where these changes will be listed retrospectively.
  3. If ACC doesn't start with an error or the executable is missing, please add your entire Steam directory to the exceptions in your antivirus software, run a Steam integrity check or reinstall the game altogether. Make sure you add the User/Documents/Assetto Corsa Competizione folder to your antivirus/Defender exceptions and exclude it from any file sharing app (GDrive, OneDrive or Dropbox)! The Corsair iCue software is also known to conflict with Input Device initialization, if the game does not start up and you have such devices, please try disabling the iCue software and try again. [file:unknown] [line: 95] secure crt: invalid error is a sign of antivirus interference, while [Pak chunk signing mismatch on chunk] indicates a corrupted installation that requires game file verification.
  4. When reporting an issue with saved games, please always zip and attach your entire User/Documents/Assetto Corsa Competizione/Savegame folder, along with the logs and the crash folder (when reporting related to a crash).

From the Facebook thread

Discussion in 'Chit Chat Room' started by Michael Hornbuckle, Mar 30, 2015.

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  1. Brownninja97

    Brownninja97 Alien

    Hopefully they let you do the sounds for the track :cool:
     
  2. it's a new copy&paste version of the Z4 GT3
     
  3. Only 42 hours to go!!

     
  4. http://www.ukipme.com/engineoftheyear/results.php?id=ieoty

    Ferrari 488 engine turbocharged 3.9l V8 won 4 awards at 2016 IEOTY.
    Ferrari F12 TDF natural aspirated 6.3l V12 won 1 award at 2016 IEOTY.
    Can't wait to see the official 488 rendition by Kunos.

    Sent from my Samsung G935F with Tapatalk
     
  5. This is from the description of the upcoming live stream from Stefano:
    Set list:

    - Guitar Intro
    - FAQ from the forums/YT comments
    - Live coding (Adding electronic controller to new AWD code)
    - Q&A
    - Guitar Outtro on random backing track
     
    mister dog likes this.
  6. Jim Layhee

    Jim Layhee Simracer

    Guitar Hero AC - confirmed ! Lap the green hell using your GH controller !!
     
    John514 likes this.
  7. MsportDAN

    MsportDAN Alien

    then a duel with Stefano himself!
     
  8. baliwa

    baliwa Hardcore Simmer

    If you win you'll get a chance get early accsess for next dlc :p
     
  9. From Marco's FB:
    Marco Massarutto
    11 mins ·
    Un pomeriggio in Kunos Simulazioni

    Venerdì pomeriggio, verso le 17.00: il nostro concetto di "weekend" è abbastanza vago, è qualcosa di fluido che unisce il venerdì mattina (in cui si lavora "ad bestiam") al lunedì (come sopra). La benedizione/maledizione di fare, nell'ambito professionale, ciò che si ama fa sì che i confini dell'universo lavorativo e quello personale si confondano, e che pertanto calendari e orologi servano più a ricordarci gli appuntamenti col dentista e ad abbellire i polsi che non a scandire turni di lavoro. Gran bella cosa, effettivamente. E quindi, lo scorso venerdì pomeriggio, c'è stato un brainstorming nato spontaneamente, nel quale ognuno di noi ha dato la propria visione di ciò che abbiamo fatto, di come vede Assetto Corsa. E questo è uno stralcio di quanto è emerso:

    Io sono entrato nella fase che AC mi fa schifo (generalmente mi dura 2-3gg), "non mi piace niente": sono tornato dalla Germania e ho messo in croce Simone per provare un pò di cose, e invece di mandarmi a quel paese, s'è messo lì di santa pazienza, e alla fine siamo tornati quasi al punto di partenza. Quasi, perché abbiamo migliorato quelle due-tre cose qui e lì che non mi convincevano. Stefano vuole lavorare sulle gomme perché l'antani (n.d.r.) longitudinale ancora non lo soddisfa pienamente e c'è margine di miglioramento: "la nostra fisica è esposta, i modder possono fare cose incredibili e bisogna e si può fare ancora di più." (cit).

    Simone: "Avete visto l'ultimo changelog dell'Unreal Engine 4? No ma dico, scherziamo?"

    "Simo, guarda che non ci riesce neanche Epic a mandare Paragon in full HD a 60 fps.."

    "Si ma hai visto l'erba procedurale? E il carbonio? Scorri la pagina.."

    "Vabbè, così non vale"
    -"Si, occhio che l'ultima è una vera foto però eh!"
    "Grazie al Cielo.."
    Aris porta altrove la nostra attenzione, si parla del prossimo video che sta realizzando per Surreal Car, in cui c'è una comparativa reale/virtuale con una delle prossime auto di Assetto Corsa, che tra l'altro ero convinto non mi avrebbe entusiasmato al volante, e invece è totalmente diversa dalla versione di base, ed è già una delle mie preferite in assoluto. Incredibile quanto si sacrifichi a guidare in pista auto da millemila cavalli solo per noi (...). E si finisce a parlare del prossimo package, che porta via la stanchezza del venerdì, accende gli entusiasmi, col circuito di Spielberg (A1 Ring) che cresce e prende forma ogni giorno, e ora finalmente si riesce a delinearne le linee finali. Minacciato di licenziamento in tronco, Manuel promette che sulle scintille "sta lavorando" (e considerando cosa ha fatto con gli effetti di backfire possiamo ben sperare), e staremo a vedere. Un pò di gossip e chiacchiere sulla trasferta al Nurburgring, e di ciò che verrà nei prossimi mesi. Sabato, sono qui a organizzare le attività della prossima settimana, provando cose, guidando, giocando. Qualcuno intanto aggiorna file e vetture nella build di sviluppo. Di sabato. Quella spia di Steam mi comunica che "Simone ha avviato Assetto Corsa", mi torna in mente la chiaccherata con Aris in viaggio sulle statistiche di gioco di Steam, vado a vedere le mie, 6600 ore su Assetto Corsa.

    Il che mi suggerisce che è' ora di staccare, almeno per oggi: questo sarà il giugno più caldo da quando abbiamo iniziato a lavorare su Assetto Corsa, meglio recuperare un pò di forze. Ci serviranno tutte. E pure a voi.. ;)
     
    Last edited: Jun 4, 2016
    pika4u, miky, Luca Zari and 8 others like this.
  10. Boris Lozac

    Boris Lozac Alien

    That google translate needs an update.
     
    jaba1313, Ace Pumpkin and Protoduct like this.
  11. kofotsjanne

    kofotsjanne Alien

    Nice to see that im not the only one that didnt understand. That google translate made as much sense as pcars ffb settings.
     
    John514 and Lawndart like this.
  12. Epistolarius

    Epistolarius Alien

    Facebook doesn't translate with Google, they used Bing (which is better than Google Translator IMHO) until recently and now use their own algorithms. Some of the crucial parts didn't translate well. :/
     
  13. TheBoss

    TheBoss Hardcore Simmer

    summary?
     
  14. mantasisg 2

    mantasisg 2 Alien

  15. MsportDAN

    MsportDAN Alien

    Lol

    Ac going to unreal engine ??
     
  16. kofotsjanne

    kofotsjanne Alien

    Looks like he used google translate though, "Translated by Google:" before the translated part. :)
     
  17. M96

    M96 Racer

    I'm posting this brief summary, translated in English so non-italian people can understand (since Google Translate sucks for more than a couple words)
    Basically the post starts with Marco saying that Kunos' crew weekends are something "mixed", since their personal life and their work blend together more often than not, this because their profession is also their hobby and passion. That being said, on a friday afternoon, they decided to run a brainstorming session, and to express what they think about AC in its current state.
    Marco was in a "AC sucks" phase, so when he came back from Germany he convinced Simone to work hard, this resulting in pretty much returning to the starting point, except for a couple changes that Marco appreciated. ( I want to stress the fact that this phrase is, or at least I guess it is, ironic, just pointing it out since this might be "lost" in my translation")
    Stefano is working on the tyres' longitudinal "antani" (don't know what that is/how to translate that), this since he thinks that there's still a margin of improvement, and because "modders can do incredible stuff, we can, we must do more" cit.
    Simone basically dreams about having an Engine as powerful as the Unreal Engine one, this part is also ironic.
    Aris then focuses everyone's attention on another matter, since another "Surreal Car" video is in the making, comparing the real vs. the virtual version of one of the upcoming AC cars. Marco adds that he was skeptical about this car, but he found out that it is very different form the base version, which was already one of his favourites. Then another joke, saying that it's incredible how Aris sacrifices himself for driving cars with thousands HP (..)
    Finally they talked about the upcoming package, saying that the A1 Ring is almost finished, and that Manuel is working on adding sparks.
    After that they end up talking about their latest"trip" to the Nurburgring, and of the upcoming content of the next month.
    He finishes the post by saying that he and Simone were working also on Sunday, and that checking is Steam account he saw that he played/worked on AC for 6600 hours...and this makes him thing that, maybe, work is over fot this week.

    N.B. I apologize to reader and devs if something is translated in the right way, I hope to get the right message across, also a lot of irony has been lost in the translation since I tried to summarize it a little bit
    ..just found out that Lord Kunos translated it the following page :mad:
     
    Last edited: Jun 4, 2016
    John514, smw33, ears1991 and 14 others like this.
  18. GRFOCO

    GRFOCO Alien

    :eek::eek::eek::eek::eek:

    Wft is incoming??? :eek:
     
  19. Epistolarius

    Epistolarius Alien

    I wouldn't mind lol. But UE is definitely a great inspiration, I'm sure.

    Epic Games are making a great push into professional applications right now (which is why you see the McLaren in that UE4 changelog) - from overall visuals I think AC doesn't have to hide but in detail UE is definitely much superior, and importantly, for devs much easier to work with and better documented than pretty much anything else on the market. I didn't understand much of the text (my mediocre Spanish knowledge doesn't help lol), but it's really cool to read about this sort of stuff.
     
    Last edited: Jun 4, 2016
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