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0.6.4 update..

Discussion in 'ACC General Discussions' started by Jarkko Torvinen, Mar 13, 2019.

  1. Updated, went to Hungaroring for a quick race - as usual. First lap, wtf is happening. Then realized AIs are no longer a slalom course, they are fast. Now you can have good racing with AI at Hungaroring (not tested other tracks yet) at 100 AI, really hard to pass. THIS IS AWESOME. THANK YOU SO MUCH!

    ps changelog pls :)
     

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  3. PeeT_Tea

    PeeT_Tea Rookie

    You can look up the changelog in the acc folder, there is a changelog file :)
     
    Jarkko Torvinen likes this.
  4. dave81983

    dave81983 Racer

    Could someone post it... Currently at work.
     
  5. sid1965

    sid1965 Rookie

    0.6.4
    - Fixed a bug in server leading to crashes and desynchronization of time, weather and sessions in Multiplayer.
    - Improved collisions in Multiplayer.
    - Fixed Multiplayer collision detection for the Safety Rating (SA).
    - Removed automatic disqualification in Multiplayer; we collected enough data to go on while allowing drivers to enjoy MP without false positives.
    - Added experimental fix to reduce the CPU occupancy in the accServer.
    - Added CPU warnings to the accServer.
    - Fixed name overlays not working for drivers that join Multiplayer.
    - Fixed label visibility in Multiplayer.
    - Fixed Driver Rating Profile displaying wrong data.
    - Disabled Driver Rating Profile "Total progression" chart.
    - Overall volume fine tuning.
    - Nissan GT-R GT3 automatic clutch fine tuning.
    - Ferrari 488 GT3 BOP correction.
    - Bentley GT3 2016 BOP correction.
    - Fixed automatic assist engine startup issue.
    - Improved AI pace all over the board
    - Added "lazy" Force Feedback initialization, hoping to solve people with no FF at start
    - Added car retirement system to avoid long overtime
     
    Pheebau, After_Midnight and Coanda like this.
  6. Massive improvement AI wise. Thanks Kunos!
     
    anthony galmiche and Ace Pumpkin like this.
  7. MakeMeLaugh

    MakeMeLaugh Racer

    What's BOP?
     
  8. omar liew

    omar liew Gamer

    I just noticed it too! started a quick race with 100% ai at Monza. thought i had a bad day at first haha.. pace is a lot better now. They do seem to make more contact now with eachother. But that's allright! Well done Kunos :)
     
  9. Oblit0r

    Oblit0r Hardcore Simmer

    Balance of Performance
     
  10. lordpatou

    lordpatou Racer

    Balance Of Performance, used to make the whole cars run with equal performaces.
     
  11. Coanda

    Coanda Alien

    - Improved AI pace all over the board

    The Ai leveled up once again. You bloody ripa! Well done Stefano & Kunos :D:cool:

    SA started going back up. Well done Minolin!
     
  12. mikendrix

    mikendrix Simracer

    No please... AI was fine for me :D
    Now I must learn to be good :p
     
    Poguinhas, Dookie, warth0g and 5 others like this.
  13. Ace Pumpkin

    Ace Pumpkin Alien

    BOP, COG.... sounds like Youporn...:D
     
    PiretSS2000 and Coanda like this.
  14. Oblit0r

    Oblit0r Hardcore Simmer

    I don't understand :p
     
    Ace Pumpkin likes this.
  15. Baikal

    Baikal Simracer

    I have less sound of bolts in bucket in 0.64 . Things going better! :)
     
  16. Is there a BOP issue now with the Lambos on the Ring? Look at the margin to fourth place in singleplayer. o_O
     

    Attached Files:

    Chriss and tw1st like this.
  17. gunner1483

    gunner1483 Rookie

    In free practise, all AI´s leave the pits at the same time and they never enter the pits again. I dont like that.
     
    GoBo likes this.
  18. mms

    mms Alien

    Holy crops, I got overtaken in T1 @ Nurburgring by an AI!!! What have you done Kunos :eek:;)
     
    Freddie Seng, p.g.49 and Coanda like this.
  19. Coanda

    Coanda Alien

    mms likes this.
  20. Wolves (AI) came back to track for me since the 0.6.4 update :) (quick sprint race on the Hungaroring) ; Strength 98 % / Aggressivity 95% , this is now really more difficult to catch and pass them, real challenging.
    @Lord Kunos, I don't what you did, but you did it really well, thank you !

    Online race on Monza with Humans on the Driving Italia server was a great moment to (except one unfair driver on track)

    Thanks for to the Kunos team for the great work.
     
  21. trutya

    trutya Simracer

    just tested it at Zolder. Pace is much better, also the wrong lines at some corners are fixed, good job!
    but still it's not perfect...
     
    Slowbloke and mms like this.

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