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ai('s) in endurance races

Discussion in 'Chit Chat Room' started by plaid, Jul 30, 2019.

  1. plaid

    plaid Alien

    @Lord Kunos
    First: i don't own the game yet, so i couldn't Test it myself.
    But In few Threads/posts People wrote that the ai struggles with overlapping in Long/endurance races.*

    I would Be interested how likely it is to work in acc in the Future/if its a goal and also - considering that it only Seem to work in rfactor2 (Couldnt Test that, too) - how realistic it is to expect a ai to ever Be competitive in General from someone who Knows what he Talks about.
    Competitive means that they Not only "sometimes overlap a car", but can Keep Up with a decent player, so he doesnt automaticly win in a multiple Hour Race.
    I think that this and a efficent pitstrategy is important to make it Really enjoyable to do those races offline. which i learned from pcars2 that fails with both, so its fun... Until you and the ai Start to overtake the backenders.

    Anyway, it would Be Really Great to experience that in a Sim!
    Thank you.

    *people suggested to Remove the gallardo, too, cause it Often makes that problem happen sooner.

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  3. m_box97

    m_box97 Racer

    I guess you are taking about ACC and not AC (in this case you are posting in the wrong section).
    Yes at the moment it takes ages for a car to overlap, especially on some tracks but regarding the competitiveness I really appreciate that in ACC the AI drivers have different skill levels depending on the real life performance (quite important in a series where multiple drivers drive the same car during an event). If you get the correct level of difficulty it's predictable and consistent.
  4. plaid

    plaid Alien

    Oh no!... Thats a first. :oops: Well thank you for pointing it out.

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