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Assetto Corsa Competizione - RayTracing confirmed?

Discussion in 'ACC General Discussions' started by Deatroy, Aug 17, 2018.

  1. There's a post now up on Nvidias site https://www.nvidia.com/en-us/geforce/news/assetto-corsa-competizione-rtx-ray-tracing/

    "At a later date, it will upgrade its cutting-edge Unreal Engine 4 visuals with bleeding-edge NVIDIA RTX Ray Tracing, elevating its graphical fidelity."

    I run a dev team (construction software) and we have some very smart graphics people including a shader artist, today lots of discussion about RTX and what it (could) potentially mean. After discussing limitations of rasterisation vs ray tracing, you can't "unsee" things. Blissful ignorance is way cheaper...

    I have a feeling that once done, racing at dusk with water on the track is just going to be goooooorgeous.

    trucidatio, ZioYuri78, mms and 2 others like this.
  2. Raklödder

    Raklödder Simracer

    I was so looking forward to get my hands on a 2060 or something along those lines, but seeing how the 2080 Ti almost cost $1800 at the Sweden retailers, it's safe to say that the 2060 will cost a fortune as well.

    This is what happens when one company has the monopoly (or more correctly, no competition for 3 years) and AMD need to step up their game or we will have to keep paying premium prices for our graphics cards.
    mESCx likes this.
  3. LeDude83

    LeDude83 Alien

    Am I missing something here? AMD has competitors for every NVIDIA 10xx GPU except for the 1080ti. They're usually late to the party with their new series but performance wise they usually succeed.
  4. liakjim

    liakjim Alien

    We need to wait for real life benchmarks since 99% of the users buy GPU taking into account the performance/dollars ratio.

    Στάλθηκε από το m2 note μου χρησιμοποιώντας Tapatalk
  5. Epistolarius

    Epistolarius Alien

    Let's face it, AMD has needed to step up the game for a while. If it's not the performance or specific technologies it's usually the power draw and thermals that hold their cards back.

    I'm all for a competitive market, but I'm not buying into a brand just because of that, I'm buying hardware that fits my needs and is reasonably priced in relation to the performance at the specific time I want to upgrade, for me for the last three cards that's been the case with Nvidia.

    Seen a lot of complaints about pricing on the net too... I've got to ask, do you need the newest of the new if it's too expensive for you? Why not wait? The market will adjust if it's priced too high.
    Last edited: Aug 21, 2018
    NetracingEurope.org and mms like this.
  6. Epistolarius

    Epistolarius Alien

    Pretty sure that's the case, especially since something like Nvidia RTX or by extension Microsoft DXR would run in software mode on older hardware. Would be a huge oversight if you couldn't toggle it like other graphics settings.
  7. LeDude83

    LeDude83 Alien

    I think people are freaking out because they think their rigs MUST be able to run raytracing in 2 weeks, lol.

    As per the link posted by @liakjim, the 2080Ti can't run Shadow of the Tomb Raider with raytracing at 1080p and stable 60 but with an AVG 0f 40 FPS.
    Furthermore, it appears that in that title, you can just deactivate raytracing (with the game still looking great):

    So it seems to be a fancy option that's a "can" for those with this much cash to spend and the ones with a "tight" budget can still enjoy future games without this feature.

    As for AMD: yes, they're behind and need to catch up - no doubt. But they're not that far behind IMO.

    Still, I already looked up a G-Sync replacement Monitor for my FreeSync one :p Much like VR for others - adaptive sync is something I can not un-see ;-)
  8. Eero

    Eero Simracer

    Marco and ACC appear briefly in this video at 1:27

    D.Jankovic likes this.
  9. SunBro

    SunBro Alien

    This new tech is amazing and i'm glad kunos got to be a part of it when it happened.


    The media is trying too hard for this to work guys. As some people said, this will work only in 1080p 30fps scenario. As a graphic whore of more than 10 years, i knew what ray tracing was back in the 8800gt days and believe me, true ray tracing is an INCREDIBLY tasking process on the system. We still have another 5 years to have ray tracing work flawlessly at 1080p 60 fps levels. But it's still very good of nvidia to be the one trying to break the mold and advance the technology and bring ray tracing to consumer level (It existed on the industrial level for years.)
    Lawndart and Psit like this.
  10. Raklödder

    Raklödder Simracer

    It's hardly "competition" at twice the wattage/heat and sound. That's just lack of effort and was the reason why the former AMD chief architect Raja Koduri was kicked out of the company.
  11. chuky

    chuky Alien

    Seriously, there's something really false about the ACC part of the Geforce presentation. Contrary to what he says, the sun doesn't create soft shadows, rays are parallel because the sun is very far. So the handrail can't make soft shadows. Just try in real life, it's the perfect time of the year. Soft shadows are visible when the size of the light is big enough, or the light is close enough.

    edit : when the sun make soft shadows it's an edge effect, it's something else.
    edit 2 : after checking irl and on google streetview, I admit when the sky is blue, shadows are still a little bit softer when the object is far from it's shadow. So I guess in theory they could measure the distance of the shadow ray and make the shadow softer depending on the weather.
    Last edited: Aug 21, 2018
  12. Speed RacerX

    Speed RacerX Gamer

    Here you go. An example of the performance (which was lacking in the keynote) using a RTX with ray traced shadow, lights, reflections. But not the whole game.

    As you can see with a RTX 2080 TI at 1080p peaked around 40 FPS.
    That's right, 40 FPS.
    RIP Performance, RIP.
    What do you think you will get with your current hardware now?
    Here's a hint...its lower then 40 FPS.
    After_Midnight and Znam Neznam like this.
  13. Funny how a couple days ago just the idea of some form of ray tracing was next to unthinkable. Fast forward a couple days and now this new tech is unusable/worthless because it won't run 4k 120fps on day one. People are weird.
  14. GRFOCO

    GRFOCO Alien

    Seems like neither 1080p @ 60fps...

    (with an extreme v-card above 1300€)
    miky, Speed RacerX and mESCx like this.
  15. I would imagine the tech will be used for screens and replay vids for the most part. The fact that it is even possible at all is a pretty big deal, but that seems lost on most of you guys.
  16. GRFOCO

    GRFOCO Alien

    i'm hyped by this new technology. At all. Like you.

    But people doesn't cry because of "it won't run 4k 120fps".
    Here we are talking about <60fps @ 1080p, wich is very different.

    Sure, day1, optimization, evolution. Yes, right factors for sure.
    But also remember that we are talking about an extreme video card from 1300€, not an average "medium-high" hardware.
    If this are the performances (starting performances, ok) on that hardware, it simply means that almost noone could benefit from them in their pc.

    Happy to be wrong, and to see huge steps forward coming from engines, drivers, optimizations, whatever
  17. LeDude83

    LeDude83 Alien

    I disagree because it's not twice the wattage but - according to a quick search - 295 vs. 180 Watts as per spec sheet which equates to 63 % higher TDP for the Vega 64 over the 1080. AMD has a history of poor power settings and by reducing the lower core voltage limit the consumption can be reduced to something about 20 % higher than what the NVidia counterpart takes.
    I also highly doubt that noise claim. There should be no issue when picking a decent design.
    And anyways: those two factors are disadvantages from an engineering POV, mainly. The customer cares most about performance/price. That was an issue, for sure as AMD was too expensive. It slowly evens out these days.
  18. Expecting this tech to run smoothly at 60fps during gameplay for >$2000 just doesn't seem very realistic to me.

    Early adopters of new tech pay a premium for a product that is usually quickly obsolete. No reason for this to be an exception.
    Speed RacerX and mms like this.
  19. Nick Moxley

    Nick Moxley Alien

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