1. Do you need support for Assetto Corsa Competizione? Please use the proper forum below and ALWAYS zip and attach the WHOLE "Logs" folder in your c:\users\*youruser*\AppData\Local\AC2\Saved. The "AppData" folder is hidden by default, check "Hidden items" in your Windows view properties. If you report a crash, ALWAYS zip and attach the WHOLE "Crashes" folder in the same directory. Do not post "I have the same issue" in an existing thread with a game crash, always open your own thread. Do not PM developers and staff members for personal troubleshooting and support.
  2. As part of our continuous maintenance and improvements to Assetto Corsa Competizione we will be releasing small updates on a regular basis during the esports season which might not go through the usual announcement process detailing the changes until a later version update where these changes will be listed retrospectively.
  3. If ACC doesn't start with an error or the executable is missing, please add your entire Steam directory to the exceptions in your antivirus software, run a Steam integrity check or reinstall the game altogether. Make sure you add the User/Documents/Assetto Corsa Competizione folder to your antivirus/Defender exceptions and exclude it from any file sharing app (GDrive, OneDrive or Dropbox)! The Corsair iCue software is also known to conflict with Input Device initialization, if the game does not start up and you have such devices, please try disabling the iCue software and try again. [file:unknown] [line: 95] secure crt: invalid error is a sign of antivirus interference, while [Pak chunk signing mismatch on chunk] indicates a corrupted installation that requires game file verification.
  4. When reporting an issue with saved games, please always zip and attach your entire User/Documents/Assetto Corsa Competizione/Savegame folder, along with the logs and the crash folder (when reporting related to a crash).

Assetto Corsa Competizione v1.5.2 hotfix update OUT NOW!

Discussion in 'News and Announcements' started by AC Support, Jul 27, 2020.

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  1. AC Support

    AC Support Official Support Staff Member KS Dev Team

    Dear ACC racers!
    ACC hotfix 1.5.2 is out now on Steam, refresh your client in order to get the update.

    ___________

    v1.5.2 changelog

    GAMEPLAY:
    - Added a minimum pitstop time of 1 second for stop&go-style mandatory stops.

    UI:
    - Realtime widget: fixed inaccurate gap values versus cars in pitlane during race sessions.
    - Realtime widget: fixed incorrect gaps to cars ahead of the focused car when there are cars in pitlane in between and reduced likelihood of gap spikes.
    - Realtime widget: cars in pitlane are now filtered during non-race sessions if the focused car is on track.
    - Realtime widget: more accurate gap calculation for cars stopped on track.
    - Removed automatic brake change check in the MFD Pitstop strategy unless the brakes are worn out.
    - SetupPage: added "use current pressures" button in the pit strategy panel which copies the current setup's tyre pressures to the currently active pit strategy.

    CONTROLS:
    - Added direct-to-page bindings for MFD: realtime, standings, electronics and pitstop. In multiclass mode the standings binding will cycle between overall and class standings.
    - MFD direct-to-page bindings support long-press hiding like the MFD cycling binding.
    - Re-evaluated combined bindings (using the shift binding) on press, should fix situations when binding a shifted button would also trigger the unshifted binding (e.g. look left-right).

    GRAPHICS:
    - Minor fixes on the Ginetta custom designs.

    MULTIPLAYER:
    - Fixed additional BoP values resetting on driver swaps.
    - Rejoining now is blocked as intended if the server is running out of grid slots, preventing double assignments.
    - Fixed grid position mismatches in situations where many unique cars connect/disconnect during Q sessions.
    - Endurance sessions with huge grids (> 48 cars with teams) now receive the session results without issue.
    - Fixed a bug where the last drivers couldn't join during endurance sessions with huge grids (> 48 cars with teams).
     
    Last edited by a moderator: Jul 27, 2020
    DiegoSR, Raffi_M, Stains and 32 others like this.

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