1. Do you need support for Assetto Corsa Competizione? Please use the proper forum below and ALWAYS zip and attach the WHOLE "Logs" folder in your c:\users\*youruser*\AppData\Local\AC2\Saved. The "AppData" folder is hidden by default, check "Hidden items" in your Windows view properties. If you report a crash, ALWAYS zip and attach the WHOLE "Crashes" folder in the same directory.
  2. FOR ASSETTO CORSA COMPETIZIONE: If you report issues with saved games, please always zip and attach your entire User/Documents/Assetto Corsa Competizione/Savegame folder!
  3. If your game executable is missing, please add your entire Steam directory to the exceptions in your antivirus software, then run a Steam integrity check or reinstall the game altogether.

Assetto Corsa Competizione v1.5.5 hotfix update OUT NOW!

Discussion in 'News and Announcements' started by pankykapus, Aug 26, 2020.

Thread Status:
Not open for further replies.
  1. pankykapus

    pankykapus KS Dev Team Staff Member KS Dev Team

    Dear ACC racers!
    ACC hotfix 1.5.5 is out now on Steam, refresh your client in order to get the update.

    ___________
    v1.5.5 changelog

    GAMEPLAY/MULTIPLAYER:
    - Time penalties issued by the race admin are now served on the next pitstop as per real life.
    Opens up the possibility of "pitstop ballasts" in organized events with mandatory pitstops.
    Time penalties that are not served will be added to the total time on session finish as before.
    - Server: fixed an issue with post-session state management in Multiplayer.
    - Serveable penalties (DT, SG) are no longer forced into a to-serve state by default when the car is in the pitlane.
    Avoids scenarios where cars can become compromised when receiving an admin penalty inside the pitlane or when already performing a pitstop.
    - Server: post-race time penalties are now applied to the final results on session complete state.
    NOTE: Final results are calculated when the last car on track crosses the finish line or when the "sessionOverTimeSeconds" phase is up.
    NOTE: When post-race penalties are added to the car's total time, the penalty labels on the leaderboard/standings turn from red to grey.
    - Severity of converted post-race time penalties are now track dependent to factor in longer pitlanes (e.g. at Spa).
    - Server: detection of idle players so that the race complete state (and result generation) does not wait for the session overtime to be over if there are idle cars in pitlane.
    - Revised polesitter side on all tracks (both Singleplayer and Multiplayer).
    - Fixed an issue at Monza where the pitlane status occasionally failed to disable on pit exit.

    UI:
    - Penalty labels: changed background color to grey on session complete state to signify that the penalty has been calculated in the time displayed.
    - View Settings page: reduced step intervals and quicker timing for press-and-hold on position/pitch selectors.
    - Career pages now use a static series logo independently from the active series selected in the Single Player menu.
    - MFD/Setup UI now reliably show the correct tyre data for all tyre sets used in Multiplayer driver swap scenarios even after non-driving clients dis-/reconnect.
    - MFD pit strategy page will no longer autoselect the "Pitlimiter" row if the player already has that page selected before entering the pitlane.
    Avoids unintentional deactivation of pitlimiter when modifying pit strategy upon entering the pitlane.
    - Fixed MFD automatically jumping to pit page on pit exit if the player cycles to a different MFD page while still inside the pitlane.

    GRAPHICS:

    - Various texture memory footprint optimizations.
    - Fixed an issue with the dirt texture of the Lexus RC-F GT3.
    - Fixed a graphical error on the Nissan GTR GT3 (both versions).
    - Fixed incorrect blurred rim behaviour on the Audi R8 LMS cars (both versions).
    - Stationary cars in the pitlane will now become hidden when the player approaches them to facilitiate visibility and car positioning with overlapping/stacked pit positions in Multiplayer.

    PHYSICS:
    - Fixed currently active tyreset state resetting on forced pit speeding teleport in FP and Q sessions.
    - Fixed erroneous behaviour of combined ABS and pit limiter in certain situations.
     

  2. Similar Threads
    Forum Title Date
    Screens & Videos The fastest car mod on Assetto Corsa: RedBull X2010 Sunday at 12:40 PM
    Online Leagues / Championships room [Assetto Corsa] Historic Endurance Championship 2021 Jan 18, 2021
    Screens & Videos GTA Vice City on Assetto Corsa! Jan 3, 2021
    PlayStation 4 Discussions G29 problems with Assetto Corsa Jan 2, 2021
    Steering wheels discussions G29 no longer working on Assetto Corsa Jan 2, 2021
    ACC General Discussions Assetto Corsa Competizione - 2021 Generic discussion Jan 1, 2021
    Chit Chat Room Assetto Corsa pc problem Dec 31, 2020
    News and Announcements Assetto Corsa Competizione v1.6.6 hotfix update OUT NOW! Dec 22, 2020
    ACC PS4 - XB1 General Discussions Hi can someone can help? When i wanna click on "Assetto Corsa" then i got an error of "Asseto Corsa" Dec 20, 2020
    News and Announcements Assetto Corsa Competizione v1.6.5 hotfix update OUT NOW! Dec 7, 2020
    News and Announcements Assetto Corsa Competizione v1.6.4 hotfix update OUT NOW! Dec 3, 2020
    ACC Hardware Discussions PC for assetto corsa Nov 29, 2020
    News and Announcements Assetto Corsa Competizione v1.6.3 hotfix update OUT NOW! Nov 27, 2020
    Screens & Videos Are Assetto Corsa videos limited to 18+ minutes? Nov 26, 2020
    News and Announcements Assetto Corsa Competizione v1.6.2 hotfix update OUT NOW! Nov 24, 2020

Thread Status:
Not open for further replies.

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice