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Commend the ai....lets?

Discussion in 'Chit Chat Room' started by MsportDAN, Dec 16, 2015.

  1. MsportDAN

    MsportDAN Alien

    I just want to say how far the AI have come, from when I first played this on release. Ive had my ups and downs but lately since 1.2 I cant stop coming back to AC. The handling FFB is lovely gfx awesome cars tracks.. and now the AI actually fight you have to defend. Yes theryre not perfect but this is becoming a fine simulator.

    Please customs season mode is all I want for xmas.....

    but damn good job on the AI guys your defo getting there!!!

    thank you and thanks fro my fav track the brands!!

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  3. neimadmax

    neimadmax Racer

    I felt that too , way better
  4. MsportDAN

    MsportDAN Alien

    i would like to see some more ai spins, but they do actually make mistakes and run wide etc
  5. LeDude83

    LeDude83 Alien

    Try going online if u wanna see some spins :p

    But nice to read the AI is coming along, well :)
  6. MsportDAN

    MsportDAN Alien

    i wont lie, im not really an online player of any games or sims. Dabbled with iracing but i cant commit the time needed. So offline for me is quite important and AI is my number one critisism.
  7. poet

    poet Hardcore Simmer

    Managed a quick couple of races last night with them, GT3 class (because there's no modern Touring Cars! :mad: ) at Brands and have to say on that track at least they're a massive improvement over what's gone before.
    Think I only got a light tap from behind, even managed to get round Paddock Hill without any incident (something even the pros often struggle to do).
    Keep going Kunos, definitely going in the right direction (though I say that without there being any modern Touring Cars yet.....*cough).
    Dean Ogurek and MsportDAN like this.
  8. plaid

    plaid Alien

    Thats nice on tracks with runoffzones but on tracks like Bathurst, Monaco, Macau or Lucca Ring it means that the grid quickly retires. Also the some parts on the NRing and Spa for example where some walls are directly next to the track its a problem, too.
    That actually makes driving the former tracks impossible and causes casualtys in the later.

    And it drasticly recudes the amount of tracks you could drive without having to deal with this.

    BTW: Didn't tried it but I hope they stop leaving the track if there are cars next to them. Half of my favorite tracks are simply not enjoyable offline.
    Ace Pumpkin likes this.
  9. neimadmax

    neimadmax Racer

    The AI is getting better, in my opinion kunos need to improve AIs steering and aceleration , these 2 things must be like humans do, see some replay on Ia onboard and you willl see , the steering and aceleration is weird , nobody drives like that .
    Quffy likes this.
  10. poet

    poet Hardcore Simmer

    Ok, had another couple of races, this time with the new Abarths and the R8 v10s. Brands again.

    My gran could have taken the whole field from the back with relative ease.
    Still diving out of the way far too easily. Also over-braking massively, especially at Graham Hill, shockingly so.

    They do drive the line better, and do move to defend sometimes, but mostly allow you to far too safely get inside and then they move right over.
    But the GT3's were far better than the road cars, maybe they're being too precious with skinny road tires?

    So collision avoidance seems to be getting better, but decision making between conceding or holding their line still needs tweaks.
  11. Dean Ogurek

    Dean Ogurek Alien

    Some Touring cars would be great.

    I find the AI to be pretty good for the most part. I certainly think they have come a long way but, all games have some AI issues one way or another. I have raced offline mostly in GT3 lately and they do tend to give up too easily when I pressure for the inside line. Aside from that, I have very few issues with them.
    MsportDAN likes this.
  12. Snooky

    Snooky Racer

    Sorry but i cant take you serious, a guy getting banned because of ranting and arguing about senseless points in another certain sim forum. now praising and cheering about an a.i. that still needs some improvements.

    The game DOES in fact make a good progress and the a.i. delivers some good races now (though i couldnt note a big difference between 1.3 and 1.4 but i just had 2 races since now with 1.4).

    Sorry about my anger but guys like you make me feel bitter - but in fact it was you who tried to spread some negative opinions about a.i. which were quite useless in the whole community.
  13. ouvert

    ouvert Alien

    I saw car going of track rather than bumping me .. nice :) and I don`t know what setup they are using but on long straights at 98% they tend to zoom away too easily and not cause of better corner exit (I assumed they are running default setup so I was runing it too, maybe they are going for low aero as they don`t need to bother with catching loose rear ...) .. but I can enjoy driving them, I just need to figure out the sweet spot of AI strength when they are not braking too early and when I can keep with them on straights
    Dean Ogurek likes this.
  14. LilSki

    LilSki Alien

    I posted these in my thread but they fit here too. These are two instances they impressed me last night. This would have never happened in 1.3 or earlier. They are not perfect but they are on the right track for sure!

    Green car overtaking me on the inside

    Drafting me one exit of last turn and finishing pass in T1.
    AurusCE, baliwa, Ischemica and 3 others like this.
  15. MsportDAN

    MsportDAN Alien

    and now u have better ai?

    wrong word more like constructive critisism
  16. Snooky

    Snooky Racer

    over there the a.i. is still the state of the art in racing sims imo. and your posts werent quite constructive.

    anyways. i had a nice race with the a.i. this evening in a.c.. one has to get used to them because they dont really have a defending strategy wich makes it a little bit like gambling during overtake. when 1.5 introduces pitstop, i definatley spend more time in a.c.
  17. Dean Ogurek

    Dean Ogurek Alien

    I really like the first series of turns at Bridgehampton - "White Knuckle Racing" all the way!:)

    I had AI make some amazing passes there a few times; great battles, trading places frequently.
  18. Dean Ogurek

    Dean Ogurek Alien

    At 98%, the AI are too fast for me, I generally run them between 90-95% for short races but, I also start at the back and battle my way forward slowly. If I manage to get a great start, I might gain a few places off the line but, if not - I wait for the tires to reach temp before getting serious about passing. The close battles are the most fun; ones where I have to hunt them down over several laps, finally make the pass only to lose the place back to them.

    I also like that they make mistakes occasionally, it certainly adds an element of realism and the close calls that may accompany them add some excitement.:)
    MsportDAN likes this.
  19. MsportDAN

    MsportDAN Alien

    errrr not sure what your talking about mate...but

    anyway. :)

    the only thing I see atm is when you dive down the inside of ai, they seem to get scared and shoot awat from the inside, as if scared!
  20. Dean Ogurek

    Dean Ogurek Alien

    Yeah, I feel that they certainly give up a bit early. In RL, if the inside car is up to the front of the door - then fine, it's their advantage but, the AI shouldn't give up when you're just at the back corner and sometimes they do. I've also seen them fight and run wide and go off at times so there is some variation to their logic.
    MsportDAN likes this.
  21. norbs

    norbs Alien

    They are heaps better, but they seem to suicide at the start of a race and the carousel.


    [​IMG] [​IMG]
    JamesYZN likes this.

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