1. Do you need support for Assetto Corsa Competizione? Please use the proper forum below and ALWAYS zip and attach the WHOLE "Logs" folder in your c:\users\*youruser*\AppData\Local\AC2\Saved. The "AppData" folder is hidden by default, check "Hidden items" in your Windows view properties. If you report a crash, ALWAYS zip and attach the WHOLE "Crashes" folder in the same directory.
  2. FOR ASSETTO CORSA COMPETIZIONE: If you report issues with saved games, please always zip and attach your entire User/Documents/Assetto Corsa Competizione/Savegame folder!
  3. If your game executable is missing, please add your entire Steam directory to the exceptions in your antivirus software, then run a Steam integrity check or reinstall the game altogether.

Damage Modelling

Discussion in 'Chit Chat Room' started by Julian Smith, Nov 10, 2013.

  1. Julian Smith

    Julian Smith Rookie

    Is there eventually going to be damage modelling ? I set mechanical damage to 100% and took the ferrari for a few laps from hell around Monza. Regardless of how hard I crashed (including a couple of 160MPH doozies), the car drove just fine afterwards, no steering issues (I'm using a G27), no engine issues, no ill effects whatsoever.
     

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  3. Aristotelis

    Aristotelis Will it drift? Staff Member KS Dev Team

    Right now damage is disabled. It will be enabled (visual and mechanical) in a later update.
     
  4. Patrik Marek

    Patrik Marek Alien

    for the visual damage, does that mean that we will see parts underneath the body panels? engine?
    can we lose bumpers and see all the great details below ? that would be really amazing
     
  5. AC Support

    AC Support Official Support Staff Member KS Dev Team

    News about damage model will come later, please be patient.
     
    cooknn, TonaZ, Patrik Marek and 2 others like this.
  6. Crayfis

    Crayfis Gamer

    Wow, Kunos continue to amaze. This was the single 'feature' that I considered missing from A.C which has every other base covered in AAA+ fashion.
    There are some really exciting things happening in regard to modeled car damage 'soft body physics' happening at the moment. There is the amazing 'BeamNG Drive':

    and the 'Next Driving Game' from Flatout creators Bugbear entertainment:

    Im not sure how much of this level of damage modeling Kunos could afford to integrate into the game ontop of every other feature they are working on, and I know damage modeling can cause problems with official licensing (which is why many game like Gran Turisimo have no / limited damage), but if the damage is anywhere near as good as their physics and graphics, it would be fantastic.
     
    Patrik Marek likes this.
  7. Patrik Marek

    Patrik Marek Alien

    beamNG is not ready yet, there is too much wobble, but of course it's impressive details they got and it's very realistic

    bugber did great job in FlatOut, so this is just the next step

    AC doesn't need anywhere this detailed damage, but it should be in there, and it should be better then next gen! Forza5
    textures with slight meshdeformation doesn't cut it anymore

    even Mafia2 had decent damage modelling I thought

     
  8. Shaddix

    Shaddix Alien

    You cant put too much damage simulation into such a game.
    I own BeamNG, Next Car Game and AC :p
    BeamNG runs even on the best pc still ****ty - due some problems. GPU doesnt work that much, but they work on a patch to change this. Then its getting way better.
    NCG runs smooth, but its not simulating that much like AC physicswise. Also they got too much little particles - little bit unrealistic.
    Assetto Corsa just need a lighter Damage System then NCG with way less particles and i am totally fine!

    But all 3 games are great for the future, love all 3 Dev studios!
     
  9. Crayfis

    Crayfis Gamer

    Yes I think that with the amount of work going into all the other areas of the game that the damage will be lower priority and as you say, there is already allot going on with the tire model and the graphics before resources get allocated to soft body physics. Another thing to keep in mind is that whatever damage model gets put into the game, it will be hard to set up so that its accessible for modders to use. All this points to a simplified damage system, but Im sure KS will do a good job whatever we get.
     
  10. cooknn

    cooknn Alien

    Didn't Bugbear do Rally Trophy?! That game was a blast!
     
  11. Shaddix

    Shaddix Alien

    oh and maybe some cars cant be damaged, because of the license. Look at Forza or GT series, they can only scratch their hood or something like that.
     
  12. Faran

    Faran Gamer

    They did. Personally I've only played the FallOut games, 1, 2 and ultimate carnage. I have not played the 3rd one because, well, it's rubbish and horrible, but then again that version was not made by Bugbear.
     
    cooknn likes this.

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