1. Do you need support for Assetto Corsa Competizione? Please use the proper forum below and ALWAYS zip and attach the WHOLE "Logs" folder in your c:\users\*youruser*\AppData\Local\AC2\Saved. The "AppData" folder is hidden by default, check "Hidden items" in your Windows view properties. If you report a crash, ALWAYS zip and attach the WHOLE "Crashes" folder in the same directory.
  2. FOR ASSETTO CORSA COMPETIZIONE: If you report issues with saved games, please always zip and attach your entire User/Documents/Assetto Corsa Competizione/Savegame folder!
  3. If your game executable is missing, please add your entire Steam directory to the exceptions in your antivirus software, then run a Steam integrity check or reinstall the game altogether.

Discuss rFactor2

Discussion in 'Chit Chat Room' started by Ace Pumpkin, Sep 16, 2016.

  1. Kristaps

    Kristaps Alien

    Seat seat seat seat... Mirror mirror mirror mirror
     
  2. Andregee

    Andregee Rookie

    Set the texture sharpening to 3(high) in the Player. Json instead of 5(auto)

    Gesendet von meinem SM-G920F mit Tapatalk
     
    Nahkamarakatti and Ace Pumpkin like this.
  3. Is that the LOD bias thingy?
     
  4. Andregee

    Andregee Rookie

    I think so if I remember correctly

    Gesendet von meinem SM-G920F mit Tapatalk
     
  5. Danny Wilde

    Danny Wilde Rookie

    Endurance Series rF2 - build 3.00 RELEASED

    https://steamcommunity.com/sharedfiles/filedetails/?id=788866138&searchtext=endurance

    UI : New cars menu icons.
    GRAPHICS : C7R cockpit shaders update.
    GRAPHICS : Updated cockpits and steering wheel shaders.
    GRAPHICS : F458 driver hands issue on low graphic setup.
    GRAPHICS : Rims & Tires lightning update on all cars.
    GRAPHICS : Added realistic LM/WEC position lights on all cars.
    GRAPHICS : Corrected Zytek Rim texture.
    GRAPHICS : Corrected JSP3 Rear grill transparency.
    GRAPHICS : C7R rear fan not turning.
    SOUNDS : Onboard tire sounds increased.
    SOUNDS : Inside / Outside sounds balance adjusted.
    SOUNDS : JSP3 sounds changed.
    PHYSICS : Inertia adjusted.
    PHYSICS : Tire updated (based on latest S397 reference used on official DLC).
    PHYSICS : Aero adjusted (to finetune after tires integration).
    PHYSICS : Tire wear adjusted.
    PHYSICS : Tire pressure adjusted.
    PHYSICS : Default setup adjusted (don't reuse old setups).
    PHYSICS : IA performances and stability fixed.
    PHYSICS : Crash at high speed fixed.
    PHYSICS : FFB power adjusted.
    PHYSICS : Brake pressure is now adjustable.
    PHYSICS : Method to check laptimes vs real laptimes changed to be closer than real time with rubbered tracks.
    PHYSICS GTC CLASS : Rear wing steps passed from 10 to 20 to allow more finetune in setup.
    PHYSICS GTC CLASS : Brake power and balance adjusted.
    PHYSICS GTC CLASS : Some aero finetunes.
    PHYSICS GTE CLASS : New Traction control system added with 12 positions: https://docs.studio-397.com/developers-guide/cars/car-physics/using-the-new-tc-and-abs-options.
    PHYSICS GTE CLASS : Rear wing steps passed from 10 to 20 to allow more finetune in setup.
    PHYSICS GTE CLASS : Caster adjusted.
    PHYSICS P2 CLASS : New Traction control system added with 12 positions: https://docs.studio-397.com/developers-guide/cars/car-physics/using-the-new-tc-and-abs-options.
    PHYSICS P2 CLASS : Front wing steps passed from 3 to 2 to simulate High & Low downforce packages.
    PHYSICS P2 CLASS : Rear wing steps passed from 21 to 28 to allow more finetune in setup.
    PHYSICS P2 CLASS : Undertray restored.
    PHYSICS P2 CLASS : Caster adjusted.
    PHYSICS P2 CLASS : Steering ratio increased.
    PHYSICS P2 CLASS : Seat range increased.
    PHYSICS P3 CLASS : Front wing steps passed from 3 to 2 to simulate High & Low downforce packages.
    PHYSICS P3 CLASS : Rear wing steps passed from 21 to 28 to allow more finetune in setup.
    PHYSICS P3 CLASS : Undertray restored.
    PHYSICS P3 CLASS : Caster adjusted.
    PHYSICS P3 CLASS : Steering ratio increased.
    PHYSICS P3 CLASS : Seat range increased.
    PHYSICS P3 CLASS : Brake power and balance adjusted.
    PHYSICS P3 CLASS : Gearbox frozen.
     
  6. Dean Ogurek

    Dean Ogurek Alien

    It's a welcomed update to the EnduRacers mod; the handling doesn't seem quite as dynamic as the new S397 cars imo but, definitely improved over the older version.
     
  7. bgil66

    bgil66 Alien

    lol I'm tired I thought it was a rF2 update
     
  8. Dean Ogurek

    Dean Ogurek Alien

    Right, not to be confused with the S397 Endurance Pack. ;)
     
  9. Dean Ogurek

    Dean Ogurek Alien

    I'll just drop this here. ;)

    Hint: RSS GT content coming to rFactor2, and a couple of new cars for the AC pack.
     
  10. Ciccina2016

    Ciccina2016 Simracer

    Hello guys
    I don't know if this is because I upgradated to TS-PC plus Fanatec LC but my god.. the FFB on R factor 2 is amazing.
    I also purchased the Reiza pack and the cars are a blast.
    What is your experience?
    To be honest the FFB is so informative that it let me questions FFB on all the other simulators..

    Also.. I tried a 30 minutes multiclass race at Sebring with 60 AI. Not a FPS drop under 60 fps and the AI was so realistic .

    Really another level of Sim..
     
  11. Stains

    Stains Racer

    Seeing you have the Reiza pack you should have a go at this combo!

    Link for car is in description ;)
     
  12. bgil66

    bgil66 Alien

    The UI is getting alot of love in the new article over @ Race Department, can't wait:)
     
  13. Ciccina2016

    Ciccina2016 Simracer

    when will the deploy the new UI?
    Is it going to be an upgrade free of charge?
     
  14. bgil66

    bgil66 Alien

    Good question as its been worked on forever and I’m sure will be free, well it better be.
     
  15. Ciccina2016

    Ciccina2016 Simracer

    we will see.

    I can suggest another interesting combo which a multiclass race between usf2000 and MCR... really great fun.
     
  16. Finally the pace of the one and only Mr. Alien himself is close to snail levels. :p

    (He's working on the rF2's Sagrada Familia aka. UI.)
     
  17. Ace Pumpkin

    Ace Pumpkin Alien

    Not shure if I should be able to drift the hell out of the Metalmoro AJR but I like it very much.
    Well like their GT cars, but you know... ;)
     
  18. Ciccina2016

    Ciccina2016 Simracer

    Do you have any good trackmap with multiclass colour detection ?
     
  19. Cote Dazur

    Cote Dazur Alien

    Driving the new Tatuus at Oulton Foster this morning made me think that if someone is curious about what RF2 is about, this is the combo to try.
    The feeling of driving and controlling a car is as good as it gets in my book. The FFB in RF2 is often cited as excellent, but for me, it was not always evident. To me it is often very average, but in this combo, it is as good as I have ever experienced.
    I never understood what the buzz about RF2 was about until I drove the new Tatuus. Those cars made me a believer.
    The game as, to me, a lot of issues and inconsistency, but even if I ever only drive the Tatuus, the experience is definitely worth launching it every once in a while.
    Just wanted to share the bliss, it is too good not to spread the good news.
     
    cerebralvortex, Mike1304 and Gevatter like this.
  20. Rosko

    Rosko Hardcore Simmer

    which one?

    I'm liking rf2 more these days the ffb of newer cars is certainly better, seems to run & look great on my Index unlike both AC & ACC.
     
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