1. Do you need support for Assetto Corsa Competizione? Please use the proper forum below and ALWAYS zip and attach the WHOLE "Logs" folder in your c:\users\*youruser*\AppData\Local\AC2\Saved. The "AppData" folder is hidden by default, check "Hidden items" in your Windows view properties. If you report a crash, ALWAYS zip and attach the WHOLE "Crashes" folder in the same directory.
  2. FOR ASSETTO CORSA COMPETIZIONE: If you report issues with saved games, please always zip and attach your entire User/Documents/Assetto Corsa Competizione/Savegame folder!
  3. If your game executable is missing, please add your entire Steam directory to the exceptions in your antivirus software, then run a Steam integrity check or reinstall the game altogether.

Discussing Unreal

Discussion in 'ACC General Discussions' started by el_goe, Sep 13, 2018.

  1. Coanda

    Coanda Alien

    An excellent watch and a smart solution to combat this problem. Thank you for sharing and giving some hope for the near future..

    Question is when will we see ATAA..?

    I also wonder if Kunos have tested anything here..?
     
  2. houssen

    houssen Racer

    man if they haven't implemented it

    It is that it shall not bring
    for some reason

    they are the first interested in everything going better
     
  3. anthonylroy

    anthonylroy Hardcore Simmer

    so do you need a rtx nvida card for this
     
  4. Coanda

    Coanda Alien

  5. ignission

    ignission Simracer

    Well, @Lord Kunos has just liked the post by @Whitestar so I'd say ATAA is now pretty much confirmed :D
     
    Coanda and Turk like this.
  6. BrunUK

    BrunUK Alien

    I can't find anything which suggests ATAA is actually available in UE4.
     
  7. ignission

    ignission Simracer

    I came across this blog post outlining an approach to implementing ATAA in UE4 -

    https://thisistian.github.io/post/add-ataa-into-ue4/

    But yeah, there doesn't seem to be much out there about it.
     
  8. hehe def no
    I like the fact that tech is moving forward with new solutions.
    Whether or not this will be included into the main UE4 branch and whether or not we are going to move to a new version of UE in the future is totally unknown.
     
    TheBoss, rycil, Whitestar and 5 others like this.
  9. Neawoulf

    Neawoulf Hardcore Simmer

    So since Kunos said a while ago they won't implement chassis flex i guess this is good news :D
     
  10. houssen

    houssen Racer


    very surprised at your comment
    are you not going to update to any more current version of unreal?

    Now it's around 4.24 I think I remember
     
  11. Turk

    Turk Alien

    What I take from "unknown", is that they are looking into it. If they weren't going to update they would say no and be done with it. But no promises, they'll try.

    I'm guessing upgrading the engine is a pain in the hole. Kunos probably had to make some modifications that will break if they change the engine.
     
    TheBoss likes this.
  12. Coanda

    Coanda Alien

    welcome back home pussy cat.. :cool:
     
    ignission likes this.
  13. PLebre

    PLebre Hardcore Simmer

    Think he mean no plans yet. It mostly looks like it depends on what direction ACC will take.
     
  14. chp

    chp Rookie

    nVidia DLSS (and later AMD's FFSS) are available for UnrealEngine2.6 games

    DLSS SDK 2.1 is out and it includes three updates

    • VR support. DLSS is now supported for VR titles.
    • Dynamic resolution support. The input buffer can change dimensions from frame to frame while the output size remains fixed. If the rendering engine supports dynamic resolution, DLSS can be used to perform the required upscale to the display resolution.
      ...
    So, both flat and VR become much more nicer and affordable for ACC (or next KS title, if they have to abandon ACC)!
     
  15. houssen

    houssen Racer

  16. BrunUK

    BrunUK Alien

    Given that it's never gonna happen for ACC (for completely understandable reasons), reading that is slightly depressing.
     
    rikirk and TheBoss like this.
  17. TheBoss

    TheBoss Hardcore Simmer

    if a bit disappointing, ACC feels perfect in all areas, only VR is down because of the Unreal engine. I'd pay anything for this sim to be just as good in VR as its predecessor.
     
    Rioku, Micii1 and Neawoulf like this.
  18. CKraegel

    CKraegel Simracer

    Indeed.. sad story. :(
     
  19. Neawoulf

    Neawoulf Hardcore Simmer

    Maybe we'll see DLSS in their next sim (or maybe based on another engine)? I like ACC a lot, but i'm still not convinced the Unreal engine was the best choice for it. I just don't like the blurry look of it and the artifacts TAA creates, not just in VR. But apart from that i think ACC is the most refined racing sim right now. Not a huge amount of content compared to some other sims, but very polished and detailed.
     
    Micii1 and TheBoss like this.
  20. Micii1

    Micii1 Racer

    Wonder how mutch better UE5 is for vr in titles like acc.
     
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