1. Do you need support for Assetto Corsa Competizione? Please use the proper forum below and ALWAYS zip and attach the WHOLE "Logs" folder in your c:\users\*youruser*\AppData\Local\AC2\Saved. The "AppData" folder is hidden by default, check "Hidden items" in your Windows view properties. If you report a crash, ALWAYS zip and attach the WHOLE "Crashes" folder in the same directory.
  2. FOR ASSETTO CORSA COMPETIZIONE: If you report issues with saved games, please always zip and attach your entire User/Documents/Assetto Corsa Competizione/Savegame folder!
  3. If your game executable is missing, please add your entire Steam directory to the exceptions in your antivirus software, then run a Steam integrity check or reinstall the game altogether.

Future physics features

Discussion in 'ACC General Discussions' started by icemanzp, Aug 14, 2019 at 7:54 PM.

  1. icemanzp

    icemanzp Racer

    Have some question about the future physics development. As far as ACC is oficial Blancpain simulator, there will be Endurance Series. Some day (i belive) we'll get proper driver swap, and the question is: will cars have mecanical wear in future? Brake discs, suspension (depending on driving style), engine (depending on ECU mode, for example)? Thank you for reply in advance.

    PS I wanted to post this thread in Physics category, but i can't watch any topic and can't create new threads. Am i banned? for what?

  2. Similar Threads
    Forum Title Date
    Chit Chat Room Future of Mass Consumer Wheels Yesterday at 6:28 AM
    ACC General Discussions Will ACC be moddable in the future? Jul 12, 2019
    ACC Multiplayer Rating/Backend/CP Server changes in advance to future updates Jun 24, 2019
    ACC General Discussions Minor things that might be improved in the future Jun 15, 2019
    ACC Controls & Peripherals [T300] Steering lock issue and future upgrade. Jun 4, 2019
    ACC General Discussions ACC mod support in the future? May 27, 2019
    ACC General Discussions Future ACC development and DLC May 10, 2019
    ACC General Discussions Do you think the MP would require a subscription in the future ? May 4, 2019
    ACC Virtual Reality Future build official VR fixes? Dec 15, 2018
    ACC Troubleshooting Future improvements on Level of Effort to Hardware for Running this game! Nov 15, 2018
    ACC General Discussions Future DLC plans for ACC l Replay highlights l Interview with Kunos Simulazioni Sep 26, 2018
    ACC Graphics - Tracks and Cars Will other track objects be scalable in future updates? Sep 13, 2018
    Chit Chat Room Current state of AC and the future Sep 7, 2018
    ACC General Discussions The Future of Kunos and Assetto Jun 14, 2018
    Chit Chat Room what is the future of AC modding? Mar 6, 2018

  3. sps_for_race

    sps_for_race Simracer

    You should never miss a blog of Mr. Aristotelis:

    Last edited: Aug 14, 2019 at 9:34 PM
    Coanda likes this.
  4. icemanzp

    icemanzp Racer

    Well, after 3 hours car feels just like new, do you think it should be? Maybe, it should. I'm just asking, because i don't feel any wear at all. And i much more interested in suspension. I think should be huge difference in suspansion wear if you're attacking hard every curb and if you're driving safely avoiding hard attack.
  5. Gevatter

    Gevatter Alien

    I'm generally with you that parts wearing down over time would be a nice touch where it makes ense, including the need to change brakes in a 24h race. Still, why would you think a car that is built to withstand being raced more or less nonstop for 24 hours would feel any different after only 3 hours? I think if you really abuse your suspension it won't just wear out over the course of a race, but rather something would just break at some point, that would make more sense in my mind.
  6. sps_for_race

    sps_for_race Simracer

    Didn´t know you wanted to discuss your topic, as I´m the wrong person to discuss with, thought you wanted answers from devs, so I just pointed at some interessting posts of a dev about mechanical wear, like brake pads and engine demage, depending on ECU mode, just like you asked for.
  7. Aristotelis

    Aristotelis Will it drift? Staff Member KS Dev Team

    Cars are practically tanks. If you check the 24h results, most of the cars do their best lap time of the race, towards the end of the race.
    Engine is bullet proof usually, suspension as well even for slight hits between cars... so yeah not much in terms of mechanical damage.

    We have already an excellent tyre damage. I'd like to do proper brake pads and disc wear and damage, that we can do. Possibly if there are no other priorities, engine water and oil temperature, so if you act silly, say revving stopped, you can blow it.
    But no promises
  8. Gevatter

    Gevatter Alien

    Do those cars suffer from damaged radiators, after a hit maybe? Just asking, without any ulterior motives of course :cool:
  9. khrop

    khrop Gamer

    Something people don't get is that usually the engines in these race cars are based off road-going variants of the engine, which also usually make more power in their road trim. Keep in mind that the road car has to be reliable and last for hundreds of thousands of kilometers.

    So if the McLaren 650s is easily able to make 650HP I don't think it would be a problem if the same engine would make ~500 instead, and do so reliably.

    Oh yes, please :D Oil pressure as well!
  10. Coanda

    Coanda Alien

    Brake wear would be a very nice addition. Everything else I wouldn't bother...
    MTv, Florian Boswell, Romneyb and 2 others like this.
  11. warth0g

    warth0g Simracer

    Yep, my thoughts exactly.
  12. Rovlgut

    Rovlgut Gamer

    Maybe some additional wear will be good gameplay wise (some new strategy for short races). But it won't be Sim then, it won't be realistic. Yeah, modern race cars super durable. You need to try hard to break it just driving.
  13. baboon

    baboon Hardcore Simmer

    If a real car gets a hit on the wheel it often gets damage on a suspension part or steering. In ACC you can really drive them like tanks, very hard to break anything.

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice