1. Do you need support for Assetto Corsa Competizione? Please use the proper forum below and ALWAYS zip and attach the WHOLE "Logs" folder in your c:\users\*youruser*\AppData\Local\AC2\Saved. The "AppData" folder is hidden by default, check "Hidden items" in your Windows view properties. If you report a crash, ALWAYS zip and attach the WHOLE "Crashes" folder in the same directory.
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XB1 may i ask is the sound being addressed next?

Discussion in 'Console Lounge' started by captainslow6969, Oct 6, 2016.

  1. just need an answer because sometimes the sound vanishes in headsets on this game on one side but its not as bad anymore ive noticed but still needs some work
     

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  3. AC Support

    AC Support Official Support Staff Member KS Dev Team

    We are working on it.
     
    Mauler_77 likes this.
  4. okey dokey thanks for the help
     
  5. iwanchek

    iwanchek Simracer

    I've notice as well that on my headset the sound is not clear and crisp as in the previous version.


    Sent from my iPhone using Tapatalk
     
  6. ppbucko

    ppbucko Hardcore Simmer

    the sound only comes through my right ear on turtle beach headset.
     
  7. Pleite

    Pleite Simracer

    Even without a headset, sounds are really poor, either jittery or muffled. The engine notes are good, but there are occasions in which the sound produced is as if coming from a closed box, such is the case of the BMW M4 or of the Ferrari GTB, for example (though that's only my opinion). In other instances, the sound comes out clear and metallic, as I think they should be, but they suffer from stutterings and discontinuities, as if they were somewhat distorted - I've got wind effect set to nought -, such is the case of some gt3 cars, ford gt, alfa romeo gta, bmw 235i and many, many more. In my view, this really has a negative impact on immersion, althogh I haven't seen many complaints about this issue (I only play in cockpit mode). I hope it's a bug that can be sorted out. This game is way too good to be tainted with sound issues, IMO.
     
  8. ZX636

    ZX636 Hardcore Simmer

    Some updates from Facebook regarding FMod (sound effects engine used by Kunos)

    Marco: "Chapeau to Luca Sodano and the team behind the new FMod integration in Assetto Corsa, a huge step ahead. Definitely the best way to welcome the first Porsche pack (as well as any other car, before you ask)"
    Luca: "Just a word before drama or "rumors/I heard that/someone said" start:
    - Yes, modders need to check their work (and many of them asked us to update fmod), but this time we'll provide the new project way before the public release, so they can prepare their work and just check volumes once the new version is out. This gives modders the chance to improve further their own work too;
    - No, we didn't rework every single car sound set, it would require 2 years. Long story short, we reworked the whole logic behind the FMod integration and this led to a better overall sound experience.
    - Changelog is HUGE, we hope you appreciate our effort. Benefits are obvious, performance are improved and you can hear "things" now that were hidden in the mess before;
    - Consistence was our primary purpose. Sound must work as expected on all platforms and with different speakers configurations. We are still testing but feedback is definitely positive."
     
    Kaaarp likes this.
  9. Pleite

    Pleite Simracer

    That's great news. Thanks for sharing
     
  10. Hello my name is Ricardo and I am creating this space for those who want to play Assetto Corsa and there are no rooms !! let your gametag !!!!
     

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