1. Do you need support for Assetto Corsa Competizione? Please use the proper forum below and ALWAYS zip and attach the WHOLE "Logs" folder in your c:\users\*youruser*\AppData\Local\AC2\Saved. The "AppData" folder is hidden by default, check "Hidden items" in your Windows view properties. If you report a crash, ALWAYS zip and attach the WHOLE "Crashes" folder in the same directory.
  2. FOR ASSETTO CORSA COMPETIZIONE: If you report issues with saved games, please always zip and attach your entire User/Documents/Assetto Corsa Competizione/Savegame folder!
  3. If your game executable is missing, please add your entire Steam directory to the exceptions in your antivirus software, then run a Steam integrity check or reinstall the game altogether.

TrackIR and head tracking discussion

Discussion in 'ACC General Discussions' started by KillZoneGB, Mar 9, 2018.

  1. Nic Kowalski

    Nic Kowalski Rookie

    Same here, since I bought TrackIR, I can't think of racing (or flying) without it. Hoping to see it implemented soon!
  2. matias918

    matias918 Gamer

    same here , assetto corsa support it and this one no , looks like a joke.
  3. Silpa

    Silpa Rookie

    Hi Dev's. Pleeeaaassseee TrackIR in ACC !!!!!!!!!!!!!!!!!!!!
  4. Tom Roberts

    Tom Roberts Rookie

    Chucking in my +1 to this one!
  5. vortex19

    vortex19 Racer

    At least we have look-with-wheel back in. Still holding out for TrackIR support though. I would hope that the Devs would tell us if it definitely wasn't coming.
  6. hendrixxx352

    hendrixxx352 Rookie

    We need answers...please

    Gesendet von iPad mit Tapatalk
    JonnyHoonIt likes this.
  7. Please Kudos, give us trackir support !!! Thanks in advance
  8. poupoule

    poupoule Rookie

    Last edited: May 31, 2019
  9. Kunos add Head Tracking support as soon as possible please. Every semi-decent racing sim has supported head tracking. Head Tacking is a requirement for many, not "a nice to have feature". I would have not bought into EA had I of known tracking wouldn't be added for Version 1.0.
  10. Jonnyfilmboy

    Jonnyfilmboy Rookie

    Wow, no TrackIR? Did they say they would implement it before launch or have they not said anything? I thought I read that they were going to add it later in the development of the game. Seems insane to not include it since it's really easy to implement.

    Do you think it's possible that there's a marketing restriction or some financial restriction? Do they have to pay NaturalPoint a portion of the profits from the game? Licensed games are always less profitable because of the license being so expensive and restrictive in terms of content. I wonder if the devs are just trying to maximize profits.
  11. Luis Branco

    Luis Branco Hardcore Simmer

    You could have started by reading the first page of this thread, but still I can say to you that Kunos didn't said it would be supported either before launch or after. Just that it is/was a low priority feature.
    And I very much doubt there are any restrictions whatsoever, other than, as said above, be considered a low priority.

    As for the rest of your questions/implied considerations, they have nothing to do with TrackIR support and are completely unfounded.

    I’m very much interested in having TrackIR in ACC and I think that, for what I read in this thread, many others are also, probably more than initially anticipated, but, even if I would be much happier to be able to use it already in ACC, you putting questions that imply unfounded considerations, just to vent how unhappy you may be, I think that's completely unreasonable.
  12. Jonnyfilmboy

    Jonnyfilmboy Rookie

    Wow, calm down Luis. I'm just speculating. I never accused anyone of anything and never implied anything. If you knew how easy this implementation was, you too would wonder why it wasn't implemented, even in the last hour before launch. I work in marketing as do members of my family who regularly work with licenses from huge brands and I have first hand knowledge of the very strange restrictions that are often placed and huge expenses involved with licensed products. No need for you to feel the need to stomp on speculation when a promised feature is suddenly not implemented.
  13. nohaycuchara

    nohaycuchara Rookie

    assetto corsa have trackir.........and srs
  14. Thx1137

    Thx1137 Racer

    And? ACC is a completely different code base using a completely different engine.

    UE4 doesn’t support TrackIR so ACC doesn’t either. Of course many of us hope they can work around the engines limitation but the devs have much bigger priorities.
  15. warth0g

    warth0g Simracer

    I experimented with look with wheel today, hoping that it woulda be a TrackIR substitute. It’s not. It confuses me as to where the car is actually pointing plus it started making me queasy. Won’t be trying that again
  16. viffviff99

    viffviff99 Rookie

    In which case, Kunos have just lost a huge portion of their potential audience / customers by building a racing sim using an engine that doesn't support Track IR.

    I imagine a lot of people have/are buying ACC on the assumption it supports TrackIR, since AC and virtually every other racing and flying sim does. I think it is only fair that a note is somehow put on the advertising page to the effect that "this product does not currently support TrackIR and support for Triples is niave".

    ATM, it is sad that I cannot recommend ACC to others unless they have VR, very wide monitors, or are happy with unrealistic high FOVs.
  17. Nox

    Nox Racer

    Freetrack headtracking plugin for Unreal Engine 4

    and FERNBUS SIMULATOR(Unreal Engine 4.13) supports track ir and right mirrors!!
  18. Thx1137

    Thx1137 Racer

    That is a plugin, therefor it isn't part of the UE4 engine and not the responsibility of the UE4 team. It is pretty easy to find the UE4 devs position on the subject of incorporating it into the engine.

    I read that there is licensing required to incorporate TrackIr, it is one of the UE4 devs stumbling blocks so even though I am sure it is technically feasible, it doesn't mean Kunos can just go and do it, commercial considerations (I wonder how many used it in AC regularly) and licensing limitations can also kill it.

    Hopefully when the devs are a little less under the gun they can fill us in on the intentions and put it in the FAQ.
    Nox likes this.
  19. Evert G

    Evert G Rookie

    For me the absence of TrackIR is a big downer. Kartkraft has promised TrackIR implementation and Fernbus already has it so it is not an issue due to the Unreal engine. Looking at the forum, I'd say TrackIR is the most requested feature at the moment.
    KillZoneGB and Nox like this.
  20. Nox

    Nox Racer

    Come on, Lord Kunos, tell us if and when it comes:rolleyes::rolleyes::rolleyes:
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