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Turn visual damage off?

Discussion in 'Chit Chat Room' started by Chazz Ranger, Oct 27, 2014.

  1. Chazz Ranger

    Chazz Ranger Alien

    Hello all, I haven't found this question or any answer for it yet, but maybe I'm looking in the wrong places...
    Is there a way to turn the visual damage modelling off while still keeping actual damage effects to the car on? Or better yet, turn down the sensitivity? I think damage modelling looks great, and I love the loose hood/loose rear wing movement effects, but I'm tired of getting lightly bumped and having cars look like they got attacked by a sledgehammer...

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  3. Bailey

    Bailey Alien

    The damage amount should be on a slider.
    I am with you. I would love to see a way to adjust and fine tune certain aspects of damage.
  4. Fpsranga

    Fpsranga Rookie

    Yes, I agree with you 100% Please add slider for both visual damage and machnical damage
  5. Chazz Ranger

    Chazz Ranger Alien

    I guess I should have read a little further down on the FAQ, looks like it will eventually be implemented:
    "Assetto Corsa will include an adjustable system of aesthetic and mechanical damage that can be disabled by the user if required."
    Kunos rules!
  6. Epocx

    Epocx Alien

    it doesnt say if it can be seperatly disabled though.
    for a sim , isnt that a bit unrealistic :p
  7. Obizzz

    Obizzz Racer

    No it shouldn't. It should just be realistic which it isn't now. Creating a slider is just extra work that hardly anyone would use.
  8. Bailey

    Bailey Alien

    I was just answering the OPs question about turning the effect down. That's all. The slider is already there.
    And as a long time league member/participant, sliders on the damage are quite useful, although they may not be realistic.
  9. Obizzz

    Obizzz Racer

    Sorry, I meant a separate slider just for visual damage. A slider for physical damage is very useful.
    Bailey likes this.
  10. Chazz Ranger

    Chazz Ranger Alien

    Agreed, turning the visual effects completely off is unrealistic, but yes the visual effects are quite unrealistic as is. I mean, they LOOK quality, but getting bumped on the rear quarter panel and having the entire back and side of the car and windshield smashed up is just goofy. Hopefully they can turn down the sensitivity and optimally make damage a bit more area specific.
    shiftA and Bailey like this.

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