1. Do you need support for Assetto Corsa Competizione? Please use the proper forum below and ALWAYS zip and attach the WHOLE "Logs" folder in your c:\users\*youruser*\AppData\Local\AC2\Saved. The "AppData" folder is hidden by default, check "Hidden items" in your Windows view properties. If you report a crash, ALWAYS zip and attach the WHOLE "Crashes" folder in the same directory. Do not post "I have the same issue" in an existing thread with a game crash, always open your own thread. Do not PM developers and staff members for personal troubleshooting and support.
  2. As part of our continuous maintenance and improvements to Assetto Corsa Competizione we will be releasing small updates on a regular basis during the esports season which might not go through the usual announcement process detailing the changes until a later version update where these changes will be listed retrospectively.
  3. If ACC doesn't start with an error or the executable is missing, please add your entire Steam directory to the exceptions in your antivirus software, run a Steam integrity check or reinstall the game altogether. Make sure you add the User/Documents/Assetto Corsa Competizione folder to your antivirus/Defender exceptions and exclude it from any file sharing app (GDrive, OneDrive or Dropbox)! The Corsair iCue software is also known to conflict with Input Device initialization, if the game does not start up and you have such devices, please try disabling the iCue software and try again. [file:unknown] [line: 95] secure crt: invalid error is a sign of antivirus interference, while [Pak chunk signing mismatch on chunk] indicates a corrupted installation that requires game file verification.
  4. When reporting an issue with saved games, please always zip and attach your entire User/Documents/Assetto Corsa Competizione/Savegame folder, along with the logs and the crash folder (when reporting related to a crash).

The official "NEWS FROM THE SOCIAL NETWORKS" thread

Discussion in 'Chit Chat Room' started by AC Support, Aug 10, 2016.

  1. MrDeap

    MrDeap Hardcore Simmer

    BrainsBush, liakjim and Typer like this.
  2. BrainsBush

    BrainsBush Hardcore Simmer

    chksix, Tibor Sólyom and Ace Pumpkin like this.
  3. Epistolarius

    Epistolarius Alien

    Last edited: Jun 24, 2018
    AurusCE, Kristaps and RufGTI like this.
  4. BrandonW77

    BrandonW77 Alien

    From what I've read, yes, and apparently the resolution isn't all that much better (maybe in some areas but not in all of them). After being an Oculus user for about 6 months now I have zero interest in switching brands, cramming a few more pixels in there isn't going to be nearly enough to sway me. VR is about far more than resolution and from what I've seen Oculus is the only one that gets most things right. Besides that, I doubt any VR system is going to offer perfectly crisp and clear resolution any time soon with the current PC hardware so it's not worth sacrificing all the other Oculus benefits just to get a slightly more crisp (but still not as crisp as monitors) picture quality...not even close.

    It's very difficult to convey all of this to people without any real VR experience, and it's impossible to explain to them how your brain sorts out any resolution issues after a few days of playing. IMO, going with anything other than Oculus, and to a lesser extent the Vive, is going to be a waste of money and only going to let you partially experience the awesomeness of VR. All this WMR stuff is just a cheap bandwagon ploy so they can say "Look!! We have VR too!!" without putting any real effort into it.
     
  5. hazardic

    hazardic Alien

    Rift is the best software & user convenience experience combination so far - just hop in and play, there is no other choice yet if you just want a device with no issues
     
  6. LeDude83

    LeDude83 Alien

    How does the brain "sort out resolution issues", in your opinion? Nobody would need to buy a high res monitor if that was true. We could all play on 480p screens and save tons of money.

    The awesomeness of VR is understood. Sugarcoating the (big) flaw of the current state tech is not required IMO.
     
    Jebus, Kristaps, Manfredk2 and 7 others like this.
  7. elchshooter

    elchshooter Hardcore Simmer

    +1, i somehow miss the sensational vr-feeling, but in terms of sharpness there is no way one would "overcome" the sharpness problem. To be honest i decided to play on my 34" 3440x1440 g-sync monitor, that also provides a more fluid experience. There's also the thing with ingame apps, that often cause problems and their performance impact in VR. I also do online racing with 28+ cars from time to time, and in terms of performance the g-sync monitor is much more fluid. And you don't struggle to find buttons and you see the quite expensive steering wheel.
    Nonetheless i'll go back to VR immediately, when resolution gets better.
     
  8. Serge M

    Serge M Alien

    In the same way that the drivers in current F1 don’t “see”the middle halo pole right in front of them. Seeing as a factor of what comes in to our eyes and how our brain process the information. The brain has the ability to ignore certain things and can be trained to do so as well. I’m no expert on this but there’s plenty of info on the net for those who care to look in to it.

    Sharper image would be awesome but it’s funny how you don’t really “see” the issue after a while, just have to give it time. On the other side I’m sure there are people for where it’s a case of once they move seen the problem they can never unnsee it... poor bastards :)
     
  9. LeDude83

    LeDude83 Alien

    A "getting used to something" as you describe it doesn't need any psychological dissertation IMO. Surely everybody can relate to that mechanism. But that doesn't mean the thing you got used to becomes a non-issue. It's just as much of an issue as it was before.
     
    mESCx likes this.
  10. Serge M

    Serge M Alien

    Think of it like looking at something through a chain fence, you don’t really see the fence unless you look at it specifically.
     
  11. Patrik

    Patrik Gamer

    Exactly the same for me, I just find the overall experience with a ultrawide better than vr.
     
  12. LeDude83

    LeDude83 Alien

    I agree.
    My screen has a fairly low pixel density - just on the edge of what I find acceptable. This is a compromise I accept for its general image quality, quick response time, the sheer size and FreeSync functionality for improved smoothness.
    But I won't run around telling people that my brain sorts out the low resolution issues of that monitor...that's just VR fanboy talk. Excuse the French.
     
  13. BrandonW77

    BrandonW77 Alien

    I don't see much point in explaining because obviously anyone who has a different opinion than yours is just a "fanboy", but here we go. In short, your brain has been staring at monitors for probably all of its life, it is a known quantity and there is no need to adapt to anything. VR is very different and at first it confuses your brain because it's altering its perception of the world (hence the motion sickness new VR users experience) so it has to adapt to this new experience and eventually sorts out a lot of the visual discrepancies to create something close to what its used to seeing. The brain is an amazing organ that is constantly trying to make sense of the world around us and is forever changing and adapting through the process of neural plasticity LINK. If you'd like to educate yourself, here's some reading. Or just keep calling everyone fanboys, I don't give a s**t.

    https://www.livescience.com/14863-visual-illusion-neurons-brain-mechanism.html

    "It all comes back to a process called adaptation, the idea you change the sensitivity of your senses based on the environment you are in, and you do this constantly," said Davis Glasser, the lead researcher and a graduate student at the University of Rochester."

    https://www.psychologicalscience.org/observer/adaptations-of-the-brain

    “What’s most exciting is that it’s a pretty basic discovery that this part of the brain can change with learning, and it seems like something that could be fundamental to a lot of other stuff,” Engel said. “It’s not studying some particular phenomenon that only comes up in some cases; we use this part of our brain all the time and the fact that it can change seems pretty big.”

    https://www.salk.edu/news-release/v...he-brain-makes-the-most-of-the-visible-world/

    “In everyday viewing a visual detail that is the target of our attention is generally surrounded by a lot of stimuli that are momentarily irrelevant to behavior,” says John H. Reynolds, Ph.D., an associate professor in the Systems Neurobiology Laboratory at the Salk Institute, who led the study published in the March 26, 2009 issue of the journal Neuron. “Attention dynamically routes relevant information to decision-making areas in the brain and suppresses the surrounding clutter.”

    https://www.nature.com/articles/srep19152

    "The visual system adjusts to changes in the environment. For example, prolonged viewing of a high contrast stimulus reduces both perceptual and neural sensitivity to subsequent stimuli of similar pattern
    (Editor's note: Just like how the screendoor effect almost entirely disappears after a bit of time, you know, because your brain is adapting to the prolonged subsequent stimuli of a similar pattern). Such adaptation is ubiquitous in the nervous system, making it important to study."

    https://www.scientificamerican.com/article/brain-adapts-in-a-blink/

    "The human brain has long been known to perceive things that aren't there—from phantom limbs to patterns in chaos. But a new study from the Massachusetts Institute of Technology (M.I.T.) shows for the first time that it is surprisingly quick to bend reality when normal perception is disrupted. (I.E. it's normal perception of the world is disrupted by entering the world of VR where it sees movement but doesn't feel movement and thus has to adapt)"
     
  14. elchshooter

    elchshooter Hardcore Simmer

    Very emotional post for not giving a sh**... ;)

    yes, people get used to VR. Yes, immersion is great. Yes, you can ignore the low pixel density.
    No, you can't get used to VR and then don't see a difference to a high res monitor.

    I'm still struggling what experience i prefer, but lots of "hooray" won't make the weaknesses disappear.
    I think you missed the point.
     
    Jebus, nate, Patrik and 4 others like this.
  15. pavano

    pavano Simracer

    funny thing: most of 'adaptation' occurs to things that are there.
    VR lacks resolution, so there are things not there. Hard to adapt when you try to read some gauge and cannot do so. More like frustration to me ;) or learned helplessness, if we try to stay in scientific terms.
    (to be taken with a grain of salt, please)
     
    Nick Moxley, BrunUK and LeiF like this.
  16. BrandonW77

    BrandonW77 Alien

    And I never suggested that to be the case. Monitors will, for the foreseeable future, always be sharper and crisper than VR, and they will always be lacking in immersion compared to VR. It's up to the individual user to decide which is better for them. But VR is not the miserable experience that some make it out to be, for me it is hands down the best option and I literally no longer notice most of the things people complain about and most VR users will say the same thing.

    If you can't read these gauges I think you have bigger problems than lack of resolution. ;)

     
  17. Turk

    Turk Alien

    That's not really true. Deaf people are adapting to a lack of something. Adapting just means changing what you normally do.

    I can see the argument for tipples or wide screens, you do get better resolution. But with VR your in the world. I have gotten used to the resolution of VR to the point I just don't really notice the low res. The fact is we live in a world of our own creation inside our own heads. Our brain makes up the majority of what you see as the human eye is simply rubbish if you where to compare it to a camera. So it can just as happily upscale and fill in the gaps that are created by low res VR in the same way it does with the real world..
     
    Full_Ninja likes this.
  18. dajdosta

    dajdosta Racer

    Comparing 2D screens and VR is like comparing apples and oranges.
    Is top porn better than bad sex?
     
  19. BrandonW77

    BrandonW77 Alien

    Well, VR porn is pretty freaking amazing. :D
     
    Poloman, dajdosta, Schnipp and 2 others like this.
  20. Andrew_WOT

    Andrew_WOT Alien

    You should ask that guy who dropped soap in the prison shower.
     
    dajdosta, Tim Meuris and elchshooter like this.
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