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Moza racing: Pithouse and wheel updates bring FFB curves adjustment

Discussion in 'ACC Hardware Discussions' started by nolive72, Apr 16, 2023.

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  1. nolive72

    nolive72 Racer

    don't know if you guys noticed this update that came yesterday

    posted my early impressions on Reddit (I know AC and RF2 but ACC is coming next)

    Reddit - Dive into anything
     

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  3. baboon

    baboon Alien

    Would have been nice if Logitech had implemented that in the their Drivers 15 years back to correct for the dead center in every game :p
     
    nolive72 likes this.
  4. sherpa25

    sherpa25 Hardcore Simmer

    Still w/ linear, seems fine. Will try play with it.
     
    nolive72 likes this.
  5. Andrew_WOT

    Andrew_WOT Alien

    ACC and AC both have ffb post processing where you could do all that curve tuning. I personally never liked the result on SC2.
     
  6. anthony galmiche

    anthony galmiche Simracer

    The ffb since 1.9 is very very good, on condition of changing habits and separating part of the dynamic damping, +/- 25% and adapting the FFB Curve base
     
  7. nolive72

    nolive72 Racer

    agreed

    now do you mind sharing your MOZA R9 settings and in game parameters just out of curiosity to see how it compares to mine?
     
    sherpa25 likes this.
  8. anthony galmiche

    anthony galmiche Simracer

    upload_2023-4-26_7-55-56.jpeg
    upload_2023-4-26_7-56-14.jpeg upload_2023-4-26_7-56-29.jpeg upload_2023-4-26_7-56-53.jpeg

    These settings are specific to my feelings and my way of driving, however this can constitute a base that will have to be adapted to your style.
     
    sherpa25 likes this.
  9. nolive72

    nolive72 Racer

    Cool
    Thanks a lot
    At work now but will definitively take a deep look tonight
    Your in Game main FFB settings?
     
    anthony galmiche likes this.
  10. anthony galmiche

    anthony galmiche Simracer

    Voici
    However the best adjustments will be those that suit you best but this base gives a lot of adaptability
     

    Attached Files:

    nolive72 and sherpa25 like this.
  11. sherpa25

    sherpa25 Hardcore Simmer

    Thanks for sharing. Just to clarify, you using this sepcifically for the GS or CS wheel? I ask because the Pithouse images show for the GS wheel (ie. Steering Wheel Inertia), while AC images show a backup file named with CS.
     
    anthony galmiche likes this.
  12. nolive72

    nolive72 Racer

    Merci Monsieur:D
     
    anthony galmiche likes this.
  13. anthony galmiche

    anthony galmiche Simracer

    I use an R9 base and a GS steering wheel although on the game captures it says R5 and CS steering wheel, a bug I think, With this wheel I have no inertia
     
    sherpa25 likes this.
  14. oskan

    oskan Rookie

    The default parabolic curve is too intense and causes crazy oscillations at high speed, especially when physically accurate gyro implementation is enabled.
    I use a tamed parabolic curve with values 24 46 66 84. This is pretty much equal to 125% range compression in FBB Tweaks, but you have it for every game instead of just AC.
    Don't forget to set Range compression to 100% (or gamma to 1.0) when using the Moza curve.
     
  15. nolive72

    nolive72 Racer

    Nice of you for sharing

    i didn’t really adjust curves since the implementation
    As I mentioned in my Reddit post I was more interested by the inverted default as to compensate for some cars usage

    Can you elaborate on the compression and gamma topic?

    I am on old fashion AC FFB tweaking guy that had been editing gyro in the ini file and never bothered deeply with its CM feature

    thanks in advance
     

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