1. Do you need support for Assetto Corsa Competizione? Please use the proper forum below and ALWAYS zip and attach the WHOLE "Logs" folder in your c:\users\*youruser*\AppData\Local\AC2\Saved. The "AppData" folder is hidden by default, check "Hidden items" in your Windows view properties. If you report a crash, ALWAYS zip and attach the WHOLE "Crashes" folder in the same directory. Do not post "I have the same issue" in an existing thread with a game crash, always open your own thread. Do not PM developers and staff members for personal troubleshooting and support.
  2. As part of our continuous maintenance and improvements to Assetto Corsa Competizione we will be releasing small updates on a regular basis during the esports season which might not go through the usual announcement process detailing the changes until a later version update where these changes will be listed retrospectively.
  3. If ACC doesn't start with an error or the executable is missing, please add your entire Steam directory to the exceptions in your antivirus software, run a Steam integrity check or reinstall the game altogether. Make sure you add the User/Documents/Assetto Corsa Competizione folder to your antivirus/Defender exceptions and exclude it from any file sharing app (GDrive, OneDrive or Dropbox)! The Corsair iCue software is also known to conflict with Input Device initialization, if the game does not start up and you have such devices, please try disabling the iCue software and try again. [file:unknown] [line: 95] secure crt: invalid error is a sign of antivirus interference, while [Pak chunk signing mismatch on chunk] indicates a corrupted installation that requires game file verification.
  4. When reporting an issue with saved games, please always zip and attach your entire User/Documents/Assetto Corsa Competizione/Savegame folder, along with the logs and the crash folder (when reporting related to a crash).

1.5 Update is out!

Discussion in 'Chit Chat Room' started by VTX, Mar 31, 2016.

  1. VTX

    VTX Gamer

    Check it!

    https://twitter.com/aristotelis/status/715544777140387840

    Edit: Release notes:

    Assetto Corsa 1.5 is available on Steam!


    A development diary that goes deeply in details on new content, improvements and upgrades available in the 1.5 version:

    Diary Part 1
    https://www.assettocorsa.net/assetto-corsa-v1-5-dev-diary-part-1-3/

    Diary Part 2
    https://www.assettocorsa.net/assetto-corsa-v1-5-dev-diary-part-23/
    Diary Part 3
    https://www.assettocorsa.net/assetto-corsa-v1-5-dev-diary-part-33/


    The new release includes some new amazing content, available as FREE upgrades: the Ford Mustang 2015, The Corvette C7 Stingray 2015,the Abarth 595 EsseEsse and the new scenery "Black Cat County", available with 3 different layouts.

    1.5
    - New Abarth 595esseesse and S1, S2 upgrades
    - New Ford Mustang GT 2015
    - New Corvette C7 Stingray
    - New Black Cat County track
    - Nurburgring gp circuit updated
    - Nurburgring gp circuit now with 4 layouts
    - Silverstone circuit updated
    - Monza circuit updated
    - Spa circuit updated
    - Nurburgring Nordschleife circuit updated
    - Nurburgring Nordschleife endurance cup layout added
    - Mugello circuit updated
    - Magione circuit updated
    - Imola circuit updated
    - Drift circuit updated
    - Vallelunga circuit updated
    - Vallelunga classic layout added
    - Vallelunga circuit (all layouts) now has 24 car slots
    - Activated time progression in Multiplayer
    - All cars updated to Tyre Model 7
    - Pitstop are now available in single player races
    - Damage is now visible in Multiplayer mode for remote cars
    - Launcher: steam overlay support disabled due to stability issues
    - Launcher: re-instated multi-process mode for CEF due to stability issues
    - Launcher: changes to memory usage policy, more aggressive memory releasing thresholds
    - Fixed Lamborghini Miura gearbox damage
    - Updated drivetrain upshift and downshift timings for all cars
    - F6 inside cameras use internal sounds
    - Free camera now honours distance multiplier for sound attenuation
    - Of all Drivable cameras only Cockpit uses internal sounds
    - Transmission sound can have its own volume (by default it shares engine volume, otherwise it uses the TRANSMISSION value set in audio.ini)
    - Gearshift sound shares engine volume
    - Backfire sound shares engine volume
    - Fixed car sound when bottoming out
    - Realtime app shows lapped guys (blue) and lapping guys (green)
    - Fixed FuelLapEvaluation function
    - Fixed fuel consumption on turbo engines
    - Fixed inconsistency on UI tech specs
    - Modding : added FormCamera functionality to associate internal/external soundset
    - Modding : added console commands "observeLights" and "observeFlames" (work as observeDigital); EDIT_MODE is deprecated
    - Modding : added Digital Instrument KERS_CHARGE (percentage)
    - Modding : added Digital Instrument TOTAL_LAPS (if session is not race then "---")
    - Modding : added Digital Instrument CURRENT_LAP
    - Modding : added Digital Instrument EST_LAPS (if est is less than 0 then "--.-")
    - Modding : added Digital Instrument AMBIENT_TEMP
    - Modding : added Digital Instrument FUEL_CONS (UNITS: MPG_UK, MPG_US, L100 or "Kms per Liter" if missing)
    - Modding : added Digital Instrument PLACE_HOLDER to avoid fixed digits on texture (use TEXT)
    - Modding : added ON_BOARD_LOOKBACK_OFFSET in car.ini
    - All tyres now use V7 with brand new heating values (beta: except Exos F1 tyres yet)
    - All tyres now use V7 with brand new falloff level and speed (beta: except Exos F1 tyres yet)
    - Changed all tyres flex and pressure relation.
    - Changed all tyres footprint and pressure relation
    - Modified global aero efficiency with yaw angle. Works on all cars
    - Added new aero.ini version=3 with new YAW_CL_GAIN values that can stall wings depending on yaw angle
    - Yaw angle stalling wings and diffusers for GT2/GT3 cars and Mercedes C9 and Lotus 98T
    - All GT2/GT3 cars now have minimum height 55mm
    - 200,400,500,1000,2000 meters drag circuits now available
    - Modding : ksPreviewBuilder added to sdk/dev folder
    - Python Interface:
    - initFont(fontfamily, italic, bold)
    - setCustomFont(fontfamily, italic, bold)
    - getCameraMode()
    - setCameraMode(acsys.CM)
    - getCameraCarCount(carId)
    - setCameraCar(F6 camera index, carId)
    - focusCar(carId)
    - getFocusedCar()
    - getServerName()
    - getServerIP()
    - getServerHttpPort()
    - getServerSlotsCount()
    - isCarInPitline(carId)
    - isCarInPit(carId)
    - isConnected(carId)
    - getCarBallast(carId)
    - getCarState(carId)
    - eKersCharge
    - eKersInput
    - totally revamped backfire system (will not break mods)
    - added new F1 "dash camera" and "Chase camera #2"
    - CameraManager : fixed issue globalCameraIndex
    - Fixed Camera selection on Replay Interface
    - Fixed CameraApp to reflect Dash and Chase changes
    - Fixed Camera system messages
    - Fixed Random camera wrong cameras + message
    - added CameraOnBoard offset to avoid car parts on view
    - added new driver model with lod
    - added Fuel Lut to solve issues with several cars gauges
    - SharedMemory : added new members
    - SPageFilePhysics
    float turboBoost = 0;
    float ballast = 0;
    float airDensity = 0;
    - SPageFileGraphic
    int isInPitLine = 0;
    float surfaceGrip = 0;
    - SPageFileStatic
    float maxTurboBoost = 0;
    float airTemp = 0;
    float roadTemp = 0;
    bool penaltiesEnabled = false;
    float aidFuelRate = 0;
    float aidTireRate = 0;
    float aidMechanicalDamage = 0;
    bool aidAllowTyreBlankets = false;
    float aidStability = 0;
    bool aidAutoClutch = false;
    bool aidAutoBlip = false;
    - fixed several cars still featuring dashboard "floating" digits
    - fixed car scraping volume
    - added first implementation of Force Feedback Post Processing (docs in cfg/ff_post_process.ini)
    - improved camber calculations
    - improved tyre heating on low friction surfaces (grass,sand etc)
    - added new "Tyres" app
    - Server lap counters and lap times are now 16 bit unsigned ints allowing super long sessions/races
    - Ford GT40 fuel tank position fixed
    - revamp of all digital displays and script
    - revamp of analogue gauges
    - Lamborghini Huracan GT3 3D model tweaks
    - Lotus Exige S model tweaks
    - Various LOD fixes across the entire vehicle content
    - BMW M3 GT2 3D model tweaks
    - Roof on the LaFerrari is now customizeable
    - Emissive values tweaked on some cars to improve visibility with PP off
    - Various skin issues fixed
    - PP preset improvements
    - Improved AI behavior in traffic
     

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  3. Thank god its Friday! Wait a minute... Q_Q
     
    Seria17hri11er likes this.
  4. Ibai

    Ibai Gamer

    2.4 Gb
     
  5. VTX

    VTX Gamer

    Stuck @ the office...
     
    xedrox, DaveS78 and rafikens1000 like this.
  6. 5 Red Lights

    5 Red Lights Gamer

    Can't wait to get home to try this. Good work guys
     
    xedrox, DaveS78 and rafikens1000 like this.
  7. jim jones

    jim jones Simracer

    Great!!! releases are normally around 18:00 GMT which mean internet traffic!!!!..Downloading now!!! Eta 3mins :)
     
  8. 5 Red Lights

    5 Red Lights Gamer

    Oh bugger - I won't be home till after then. Could you download it for me too, while you're at it:D
     
    jim jones likes this.
  9. Festa_PWR

    Festa_PWR Alien

    Hahaha me too!

    I promised my mate I`d have a session of 7DaysToDie with him tonight as well . . . bugger . . .
     
  10. rafikens1000

    rafikens1000 Racer

    OMG OMG !
     
  11. VTX

    VTX Gamer

  12. Turk

    Turk Alien

    Me too, but I have team viewer running to make sure the download starts.
     
  13. And what is the promised surprise ? :rolleyes:
     
  14. Deatroy

    Deatroy Alien

    First Video is online i saw now, sitting in my office...


    Is looking great, damn.
    Want to be home soon as possible now.
     
    ZioYuri78 likes this.
  15. Eero

    Eero Hardcore Simmer

    Cars keep falling under ground in Spa, anyone else?
     
  16. VTX

    VTX Gamer

    Smart Move :D
     
  17. It has been reported and a hotfix is on the way.

    They said in the dev blog that the surprise is the 595 Abarth
     
  18. kofotsjanne

    kofotsjanne Alien

    PINCH ME!
     
  19. VTX

    VTX Gamer

    Leemstradamus likes this.
  20. kofotsjanne

    kofotsjanne Alien

    My download got stuck at 75%.....
     

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