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Assetto Corsa Competizione - Generic discussion

Discussion in 'ACC General Discussions' started by bgil66, Jun 2, 2018.

  1. Aristotelis

    Aristotelis Will it drift? Staff Member KS Dev Team

    No worries m8, probably some old categorization
     
    nfsw55 likes this.
  2. Winston

    Winston Simracer


    Could I ask how the setups are arrived at?

    The reason I ask is that I have the impression default setups in many other racing sims are randomly thrown together (based on how the handle). Seeing we have 'Safe' and 'Aggressive' setups they are clearly not just random settings.
     
  3. Aristotelis

    Aristotelis Will it drift? Staff Member KS Dev Team

    Since AC1 we always try to have the actual setups of the real cars. Road cars had their actual road car values in AC. Race cars have real race setups on most occasions.
    In ACC in particular they are based on their "base setup" of the manufacturer, taken from the actual technical manuals, or from race engineers setup sheets on each circuit.
    Whenever we can't have access on precise data, we will start from the base setup and try to get hints from the drivers and race engineers to create a "probable setup" for the car/track combination.

    Certainly no "fantasy" with absurd numbers. What you see can be from "close to reality" to "spot on we use that".

    EDIT: I could go as far to say that some setups for some real cars, have been tested on special dev versions of ACC and "worked" on the real track... but I won't say that because I can't bring proof neither I'm allowed to do so
     
    Jebus, LeDude83, Arlo and 25 others like this.
  4. MathMilitary

    MathMilitary Gamer

    what a great job thank you very much
     
  5. mms

    mms Alien

    I don't know what you mean by "offline mode", but in single player if you disable/disconnect your network the ratings do not update (at least some of them).
     
  6. Winston

    Winston Simracer


    Okay, thanks.

    That raises all sorts of questions about changing the defaults and then finding lap-time.

    For instance:
    If I change the setup and reduce my lap-time have I inadvertently created an ultimately slower setup but one which I can drive more consistently?

    This is rhetorical, just thinking out loud. :)
     
  7. Aristotelis

    Aristotelis Will it drift? Staff Member KS Dev Team

    As I said, those are either base tech manual setups, or race setups, or a close guess. There are different teams using the same car, and obviously they don't use the same setup. Also obviously I don't believe all teams gave us their beloved "best evah" setup to share with the world.

    A couple of very important things you should know.
    - The setup must be shared with 3 drivers. It is usually the best compromise for all three
    - The setup is for the exact ambient/circuit conditions and should be adeguate if those conditions change a bit. Not for our always perfect hotlap world
    - The setup is for the car to start with full fuel load and do at least 1 hour stint. Qualifying is also done in the same way, the cars are loaded with fuel for 2 sessions of half an hour and are not allowed to refill... (this is VERY important and I don't know how many of you are aware. Also explains in part the around 1-1.5 second difference of laptimes between hotlap and real qual)
    - The setup must work with fresh tyres and consumed tyres.
    - The setup must go over kerbs without the risk of losing bits of splitters and diffusers everytime
    - We create a base car, but same car from different teams might have slight differences that we don't know

    As you can see, there are many reasons of why you could feel better or worse with a different than default setup.
    Still, almost alien laptimes can be achieved with aggressive setups, so it's more in the driving style I guess
     
  8. @Schnipp
     
  9. mkotechno

    mkotechno Simracer

    I know that Kunos is working overtime on million of features and fixes, but I picked up the game again after some months of "letting it grow" and I still have the same feeling of broken FFB with a G29, like it is half second delayed from what's actually happening, so self-align forces are meaningless since they are always late, same feeling of floating cars, of front wheels that behave more like a shoping cart than what I expect from a million dollar grip monster.

    I tried all FFB settings in the world.

    Just out of desperation I set 0% force feedback and... I can drive EXACTLY the same, from eyes and ears (instead of hands), and I guess it makes sense since FFB at the moment is giving me zero information.

    No information of the car understerring.
    No information of the car oversteering.
    No information of the suspensions being loaded.
    No information of the car being upset after an aggresive curb.
    No information of anything, zero, nada, just "decoration", bumps, car speed, etc...

    What's even the point of FFB in this game?

    And don't tell me G29 has no torque enough to do proper self alignment, because Dirt Rally 1 and 2 would say hello.

    I sincerely hope this game takes another year of development, because if it releases like it is now it will be DoA for anyone without a direct wheel, or maybe not even that.

    I'm not mad, just a bit disappointed, and I wanted to share it, feel free to disagree.

    Cheers.
     
    Last edited: Mar 13, 2019
  10. natloz76

    natloz76 Gamer

    Thank you Kunos for the hard work and for latest hotfix.
     
    sissydriver likes this.
  11. Chriss

    Chriss Racer

    Also from my side a big applause to Kunos for the latest hotfix. AI is so much fun to race against now, they are really really challenging, keep trying to overtake, spin each other at times, and most importantly for me personally: they now keep a much closer pack from 1st place to last place during e.g. a 30 minutes race. There are the real life aliens like e.g. a Bortolotti or (if he would drive Blancpain series) a Fred Mako that also in ACC gain some margin over the rest, but the rest of the field keeps quite close together. Congrats guys!
     
    sissydriver likes this.
  12. Pani De Pani

    Pani De Pani Gamer

    I use a g-27 and the ffb is very nice and can make very decent lap times with it.
     
    pons, sissydriver and D.Jankovic like this.
  13. Oblit0r

    Oblit0r Hardcore Simmer

    Sounds more like input lag issues or something like that. V-Sync on by any chance?
     
    sissydriver and Nahkamarakatti like this.
  14. I'm surprised by what you said, but did you have to watch if your steering wheel was connected to an electrical outlet?_:D
     
    sissydriver and Kopiller like this.
  15. mkotechno

    mkotechno Simracer

    No vsync, freesync in a 144hz monitor, g29 works perfectly in other games.

    The problem is ACC, and by checking the world outside this forums ACC FFB seems to be "meh" for a significant amount of people.

    But we can keep going as if it is not a problem, blaming users instead.
     
  16. Oblit0r

    Oblit0r Hardcore Simmer

    Blaming? Why you feel so attacked? I'm just speculating what the issue might be in order to increase your enjoyment of this game...
    The reason why I asked it was because you said: " like it is half second delayed from what's actually happening"
    This makes it seem there's an issue on your end, not so much with the game.
     
    LeDude83, mms, ▣ HiTzz and 4 others like this.
  17. PLebre

    PLebre Hardcore Simmer

    Thats strange. Here best FFB in sim racing so far. I am with a T500 rs.
     
    Jebus, jaxx_za, Son and 1 other person like this.
  18. Timberwind

    Timberwind Racer

    I use a G27 which is mechanically almost identical to the G29 and I get good feedback except for understeer. I would wish there was a canned option available to compensate for the lack of forces for our internal gyroscope called ear. Physics wise it is correct that understeer is barely felt, so good job Kunos however strange it might sound first. Also you should keep vsync on when you use freesync, because when the framerate goes above 144 you will get tearing. Only when you play for super low latency with very high framerates (200+) one should deactivate it.

    Perhaps there is a setting incorrect, maybe a technical error somewhere, but FFB is not 'broken' per default. However I see sometimes the expection of FFB is not what one would guess sometimes, i.e. like some people believing a sportscar can go around corners much faster, because of its horsepower.
     
  19. bgil66

    bgil66 Alien

    Just had a blast @ Monza driving the M6 in an extended practice during the weekend and working on my setup changing one thing at a time. We have a diamond here boys :)
     
    jaxx_za, tjr and mms like this.
  20. Adastros

    Adastros Racer

    @Aristotelis
    Question TC and ABS can make you slower? even with the aggressive setup?
     
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